v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Search results

Jump to navigation Jump to search
  • ...ow), I recieved a count within it's specified area of requirement, but not the Baron before. Even still, My Count does not seem to be upgrading to Duke an Added the dungeon keeper noble. He just showed up at my fort in year 1053. --[[User:I
    33 KB (5,457 words) - 07:12, 13 July 2010
  • ...a Champion. Nothing else significant occured between that migrant wave and the previous one. --[[User:TangoThree|TangoThree]] 14:46, 26 November 2007 (EST In the previous version the philosopher came when you hit 100 dwarves. The philosopher came when I hit 100 in this version too. [[User:Bouchart|Bouch
    11 KB (1,668 words) - 21:50, 8 March 2010
  • ...aravan left: Pop 215, Created ~960k, Imported ~497k (may have been more at the time), Exported 30235. -- [[User:Raumkraut|Raumkraut]] 02:41, 16 April 2008 ...73k''', Exported '''30913'''. I suspect that Export must be over 30000 for the Duchy -- [[User:Zruty|Zruty]] 13:12, 17 May 2008 (EDT)
    6 KB (1,035 words) - 13:47, 30 March 2010
  • ...and data are hard-coded within the game (as opposed to being contained in the [[raws]]). the
    237 KB (33,753 words) - 21:06, 23 June 2017
  • the the
    123 KB (19,038 words) - 13:55, 10 November 2022
  • :Second attempt made it to autumn after some risky plays. Images coming in the not-too-distant future. ...discourage aggressors and soften them up for draftees. Put some beds near the farms since that's where there's space right now.
    28 KB (4,458 words) - 08:50, 2 November 2009
  • ...clined (though, should an [[unfortunate accident]] befall the liaison then the promotion will be deferred). A count will upgrade to a [[duke]] under prop ...2 for modded higher ranks). The land holder trigger numbers now influence the rate at which your civilization will send out settlers to found new sites n
    3 KB (358 words) - 03:16, 20 December 2022
  • See the following subpages for version specific information ...artifact in the C++ standard. Technically it's the allocator - in reality, the default allocator has no data associated with it.
    9 KB (1,180 words) - 11:03, 18 May 2015
  • ...clined (though, should an [[unfortunate accident]] befall the liaison then the promotion will be deferred). A count will upgrade to a [[duke]] under prop ...n to have long, storied careers as lever-pullers, though some flame out in the [[unfortunate accident|geonaut]] career path. It is not known if vampiric c
    2 KB (265 words) - 05:41, 18 May 2024
  • For the LAND_HOLDER positions below (baron etc.) this sets up the different levels your fort needs to reach to attain them. [NAME:captain of the guard:captains of the guard]
    12 KB (1,323 words) - 04:54, 27 April 2010
  • Your '''count consort''' arrives with the [[count|count/countess]]. ...now you have two (or more...) irritating mandate-issuing blue-bloods about the place.
    538 bytes (65 words) - 14:31, 17 April 2012
  • ...information do we have about the relationship between immigration rate and the number of dwarven civs? Is there info? Is there a relation? [[User:Vengeful ...t twenty dwarves." is a hold-over from the previous wiki. In fact, most of the noble-related info is outdated.
    29 KB (4,777 words) - 19:35, 17 May 2010
  • ...y from dangerous creatures. If they do not manage to begin construction of the artifact within a handful of months, they will go [[Strange mood#Failure|in ...[[legendary]] in that skill, and will then return to their normal life in the fortress with their newfound skill. A fortress can have at most one dwarf i
    30 KB (4,622 words) - 23:34, 27 November 2023
  • ...e player's control, while most administrators can be directly appointed by the player, and can be promoted, demoted and replaced at any time. Administrato ...their chosen noble climb the echelons of society all the way to attracting the reigning [[monarch]].
    31 KB (4,600 words) - 16:35, 4 February 2024
  • ...from staying till they go insane. Every winter my dwarves live in fear of the bruce lee of liaisons going into a martial trance. ...ands and to views theirs, it take about 4 meetings between your broker and the liaison. At least that is how I get him to leave --[[User:Shades|Shades]] 1
    18 KB (3,050 words) - 21:48, 8 March 2010
  • ...others (the aforesaid utility nobles, mostly) can be directly appointed by the player, and can be promoted, demoted and replaced at any time. ...popular one like a [[mayor]], may cause unhappy thoughts and stress among the general populace, and their replacement may be ''even worse''. Furthermore,
    27 KB (4,155 words) - 03:45, 20 December 2022
  • ...is an up-ramp/slope, a '''B''' is a bed, etc. etc. For screenshots, use the standard tileset, not a custom one that few may recognize. ...ase don't personalize a submission by adding a name to it - it discourages the collaborative effort that ''is'' a wiki. If your suggestion is lengthy and
    18 KB (3,048 words) - 06:15, 2 June 2012
  • ...o graphic sets. Graphic sets are placed in {{tt|raw/graphics}} (as well as the raw folder of each save); a corresponding text file assigns tiles to object ...is recommended to draw them in the intended dimension from the beginning. The number of tiles and their spatial arrangement doesn't matter; see [[#Notes|
    49 KB (6,588 words) - 00:32, 21 December 2022
  • ...o graphic sets. Graphic sets are placed in {{tt|raw/graphics}} (as well as the raw folder of each save); a corresponding text file assigns tiles to object ...is recommended to draw them in the intended dimension from the beginning. The number of tiles and their spatial arrangement doesn't matter; see [[#Notes|
    49 KB (6,586 words) - 03:31, 20 December 2022
  • ...expedition team embarks in order to construct and operate a fortress. See the [[quickstart guide]] for a guide on how to establish and maintain your very ...tresses on the edges of [[Mountain|mountain ranges]], and they will act as the seat of power of a dwarven civilization's leaders. They occupy only 3×3 lo
    8 KB (1,138 words) - 18:09, 21 April 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)