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Difference between revisions of "23a:Ammo token"
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m (Changed quality rating from "Exceptional" to "Superior" using the rating script) |
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Line 9: | Line 9: | ||
|- | |- | ||
− | | NAME | + | | {{text anchor|NAME}} |
| singular:plural | | singular:plural | ||
| What this item will be called ingame. | | What this item will be called ingame. | ||
|- | |- | ||
− | | | + | | {{text anchor|DAMAGE}} |
− | + | | | |
− | + | * <damage amount> | |
+ | * <damage type> | ||
| Sets the amount and the type of [[Damage]] | | Sets the amount and the type of [[Damage]] | ||
|- | |- | ||
− | | CLASS | + | | {{text anchor|CLASS}} |
| anything | | anything | ||
| This ammo can be fired from a weapon that is set to fire the same ammo type as this. | | This ammo can be fired from a weapon that is set to fire the same ammo type as this. | ||
|- | |- | ||
− | | STICK_CHANCE | + | | {{text anchor|STICK_CHANCE}} |
| value | | value | ||
| The chance of the projectile sticking in a target. | | The chance of the projectile sticking in a target. |
Latest revision as of 14:16, 24 June 2025
This article is about an older version of DF. |
Ammo Tokens[edit]
Token | Arguments | Description |
---|---|---|
NAME | singular:plural | What this item will be called ingame. |
DAMAGE |
|
Sets the amount and the type of Damage |
CLASS | anything | This ammo can be fired from a weapon that is set to fire the same ammo type as this. |
STICK_CHANCE | value | The chance of the projectile sticking in a target. |