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Editing v0.34 Talk:Werebeast

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Werebeasts change a certain time after they were infected, not necessarily at a 'full moon'.  I had a weretapir adult who infected a child, had them both locked away together, the adult transformed and killed the child later on.  The child had transformed before, just didn't do it at the same point in the month (the adult was around 15-17).  So a werebeast fort looks almost impossible to make, unless you can infect them all at the same time.  Werebeast syndrome also cures any physical defects on the dwarf, which is useful: I had one who lost his leg to a werebeast, but when he transformed he regained the leg and kept it ever afterwards.  He later had a granite pot dropped on his body, seriously injured, but recovered after transformation.  Werebeasts make average workers (it's a fiddle to drop things into their enclosures) but they destroy nearby buildings when they transform.  They could be a good noble, like a chief medical dwarf, since they don't need to eat/drink/have health problems.
 
Werebeasts change a certain time after they were infected, not necessarily at a 'full moon'.  I had a weretapir adult who infected a child, had them both locked away together, the adult transformed and killed the child later on.  The child had transformed before, just didn't do it at the same point in the month (the adult was around 15-17).  So a werebeast fort looks almost impossible to make, unless you can infect them all at the same time.  Werebeast syndrome also cures any physical defects on the dwarf, which is useful: I had one who lost his leg to a werebeast, but when he transformed he regained the leg and kept it ever afterwards.  He later had a granite pot dropped on his body, seriously injured, but recovered after transformation.  Werebeasts make average workers (it's a fiddle to drop things into their enclosures) but they destroy nearby buildings when they transform.  They could be a good noble, like a chief medical dwarf, since they don't need to eat/drink/have health problems.
 
== Infecting animals ==
 
Can werebeasts infect other animals? For example if a pack of guard dogs took down a weresheep is there a danger of infection?
 
 
I had a horse get bit several times by werelizards and it did not turn, so probably not.
 
 
== Multiple infections ==
 
 
What happens if you are bitten by two different werebeasts? Also does this stack up with Vampireism and Necromancy states?
 
 
== How to kill ==
 
 
My dwarves killed quite fast the [[Werebull]] that arrived to my map, but one of my dwarves get infected and transformed into a new werebull some days after. My dwarves are dying one after other and seem not to attack the "local team" werebull. How can I make them kill him? --[[User:Envite|Envite]] ([[User talk:Envite|talk]]) 20:28, 11 March 2014 (UTC)
 

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