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Editing v0.34 Talk:Undead
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Are husks from [[evil weather]] worthy of mention here, or should they be elsewhere? Their traits (no arbitrary damage thresholds, retainment of skills, etc.) suggest that they're not true undead, and their overall effect on the game is quite different (for example, the danger of infection from dust), though the syndrome tags of both are very similar. | Are husks from [[evil weather]] worthy of mention here, or should they be elsewhere? Their traits (no arbitrary damage thresholds, retainment of skills, etc.) suggest that they're not true undead, and their overall effect on the game is quite different (for example, the danger of infection from dust), though the syndrome tags of both are very similar. | ||
:At first, I wasn't sure, but looking through world.sav, they are NOT_LIVING, so I added a section for them here. In particular, some versions of them are called "zombies", and so I think this is the appropriate place, unless you want to change the redirect from [[zombie]]. --[[User:Vasiln|Vasiln]] 22:51, 31 March 2012 (UTC) | :At first, I wasn't sure, but looking through world.sav, they are NOT_LIVING, so I added a section for them here. In particular, some versions of them are called "zombies", and so I think this is the appropriate place, unless you want to change the redirect from [[zombie]]. --[[User:Vasiln|Vasiln]] 22:51, 31 March 2012 (UTC) | ||
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