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{{Quality|Fine|20:18, 23 June 2013 (UTC)}}
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Tiles are the squares that form a map, a tile consists of two sections a wall section and a floor section, like this:
{{av}}
 
 
 
Tiles are the squares that form a map. A tile consists of two sections—a wall section and a floor section, shown in cross-section like this:
 
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |
Line 13: Line 10:
  
 
==Stairs==
 
==Stairs==
Building a [[stair]]way consists of two elements: an up stair and a down stair, each element is built only in the matching tile section, across two z-levels, like this:
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Building a stairway consists of two elements: an up stair and a down stair, each element is built only in the matching tile section, across two z-levels, like this:
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                                  -|
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                                  -|
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                                  |
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                                  |
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |--> Wall Section                  |--> Open Space
+
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |--> Wall Section                  |--> Open Space Wall
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                                  |
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                                  |
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                                  |
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                                  |
Line 36: Line 33:
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                            ▒▒▒  -|                |
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                            ▒▒▒  -|                |
 
  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor          ▓      ▓▓▓▓▓▓▓ ----> Down Stair -|
 
  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor          ▓      ▓▓▓▓▓▓▓ ----> Down Stair -|
==Walls==
+
==Walls and Fortifications==
Both natural occurring and constructed walls span across two z-levels, the bottom wall section and floor and the top floor section:
+
Both natural occurring and constructed walls and both carved and built fortifications span across two z-levels, the bottom wall section and floor and the top floor section, the only difference is that fortifications have holes in the wall section to allow fluids and projectiles through:
 
                 -|
 
                 -|
 
                 |
 
                 |
Line 44: Line 41:
 
                 |
 
                 |
 
                 -|
 
                 -|
  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|                    
+
  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|                     ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                |                    
+
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                |                     ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                |
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                |                    
+
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                |                     ▒▒  ▒▒  ▒▒  ▒▒  |                |
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |--> Wall Section |--> <material> Wall   
+
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |--> Wall Section |--> <material> Wall   ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ |--> Wall Section |--> <material> Fortification
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                |                    
+
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                |                     ▒▒  ▒▒  ▒▒  ▒▒  |                |
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                |                    
+
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                |                     ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                |
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                |                    
+
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                |                     ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                |
  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|                    
+
  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|                     ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|
==Supports and Fortifications==
+
==Supports and Statues==
 
Unlike walls supports span only one z-level, allow liquids and movement, and don't create a floor on top.
 
Unlike walls supports span only one z-level, allow liquids and movement, and don't create a floor on top.
Constructed fortifications are basically the same but block movement as well. Note, however, that fully submerged (depth of 7/7) fortifications no longer block creature movement.
+
Statues are basically the same as a wall ''(does it block liquids?{{verify}})'' but without the floor tile on top.
       ▒▒      -|                |                                     -|                |
+
       ▒▒      -|                |                     ▒▒▒▒▒░░░░▒▒▒▒▒ -|                |
       ▒▒        |                |                      ▒▒▒ ▒▒▒▒▒▒ ▒▒▒ |                |
+
       ▒▒        |                |                      ▒▒▒▒▒▓░░▓▒▒▒▒▒ |                |
       ▒▒        |--> Wall Section |--> <material> Wall  ▒▒▒ ▒▒▒▒▒▒ ▒▒▒ |--> Wall Section |--> <material> Fortification
+
       ▒▒        |--> Wall Section |--> <material> Wall  ▒▒░░░▓▓▓▓░░░▒▒ |--> Wall Section |--> <material> Statue
       ▒▒        |                |                      ▒▒▒ ▒▒▒▒▒▒ ▒▒▒ |                |
+
       ▒▒        |                |                      ▒░░▒░░▓▓░░▒░░▒ |                |
       ▒▒        |                |                      ▒▒▒ ▒▒▒▒▒▒ ▒▒▒ |                |
+
       ▒▒        |                |                      ▒▒▒▒░░▒▒░░▒▒▒▒ |                |
       ▒▒      -|                |                      ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                |
+
       ▒▒      -|                |                      ▒▒░░░░▒▒░░░░▒▒ -|                |
 
  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|                      ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|
 
  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|                      ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|
 
==Statues==
 
[[Statue]]s block normal movement, but not unintended movement (dodging, being thrown, swept by current, etc.). Statues do not block fluids.
 
▒▒▒▒▒░░░░▒▒▒▒▒ -|                |
 
▒▒▒▒▒▓░░▓▒▒▒▒▒  |                |
 
▒▒░░░▓▓▓▓░░░▒▒  |--> Wall Section |--> <material> Statue
 
▒░░▒░░▓▓░░▒░░▒  |                |
 
▒▒▒▒░░▒▒░░▒▒▒▒  |                |
 
▒▒░░░░▒▒░░░░▒▒ -|                |
 
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                |
 
▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|
 
 
==Furniture==
 
==Furniture==
===Doors and Windows===
 
[[Window]]s and [[door]]s both block fluids (doors only when closed).
 
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                |                    ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                |
 
▒░░░░░░░░░░░░▒  |                |                    ▒░░░░░░░░░░░░▒  |                |
 
▒░░░░░░░░░░░░▒  |--> Wall Section |--> <material> Door  ▒░░░░░░░░░░░░▒  |--> Wall Section |--> <material> Window
 
▒░░░░░░░░░░░░▒  |                |                    ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                |
 
▒░░░░░░░░░▒▒░▒  |                |                    ▒░░░░░░░░░░░░▒  |                |
 
▒░░░░░░░░░░░░▒ -|                |                    ▒░░░░░░░░░░░░▒ -|                |
 
▒░░░░░░░░░░░░▒ -|                |                    ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                |
 
▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|                    ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor      -|
 
 
...
 
...
 
=Special Tiles=
 
=Special Tiles=
Line 105: Line 81:
 
   
 
   
 
                                           w# = water level
 
                                           w# = water level
 
==River==
 
{{verify}} under construction...
 
 
River Source tiles: generate infinite flowing water for both rivers and brooks?? {{verify}}
 
  
 
==Brook tile==
 
==Brook tile==
Occur on at least{{verify}} 2 z-levels, as an open space wall section with a brook floor section, and in the lowest z-level another open space wall section (filled with water) with another brook ''(or river source)'' floor section, the lower open space wall section can fill with rain water{{verify}} and during winter with an ice wall{{verify}}
+
Occur on at least{{verify}} 2 z-levels, as an open space wall section with a brook floor section, and in the lowest z-level another open space wall section (filled with water) with another brook floor section, the lower open space wall section can fill with rain water{{verify}} and during winter with an ice wall{{verify}}
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                                  -|
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                                  -|
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                                  |
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                                  |
Line 122: Line 93:
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                  <nowiki>~~~~~~w7~~~~~~</nowiki> -|
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                  <nowiki>~~~~~~w7~~~~~~</nowiki> -|
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                  <nowiki>~~~~~~w6~~~~~~</nowiki>  |
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                  <nowiki>~~~~~~w6~~~~~~</nowiki>  |
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |--> Wall Section  <nowiki>~~~~~~w5~~~~~~</nowiki>  |--> Open Space Wall (can be filled with [[flow]]ing{{verify}} water or Ice)
+
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |--> Wall Section  <nowiki>~~~~~~w5~~~~~~</nowiki>  |--> Open Space Wall (can be filled with {{L|Flow}}ing{{verify}} Water or Ice)
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                  <nowiki>~~~~~~w4~~~~~~</nowiki>  |
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                  <nowiki>~~~~~~w4~~~~~~</nowiki>  |
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                  <nowiki>~~~~~~w3~~~~~~</nowiki>  |
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒  |                  <nowiki>~~~~~~w3~~~~~~</nowiki>  |
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                  <nowiki>~~~~~~w2~~~~~~</nowiki> -|
 
  ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -|                  <nowiki>~~~~~~w2~~~~~~</nowiki> -|
  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor          ▓▓  ▓▓w1▓▓  ▓▓ ----> Brook / River Source ----> ''1/1 Water or Ice floor{{verify}''
+
  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor          ▓▓  ▓▓w1▓▓  ▓▓ ----> Brook -|--> ''1/1 Water or Ice floor{{verify}''
 
The brook tiles works like a floor grate, can be walked on, can be fished through, allows fluids and missiles through, etc...
 
The brook tiles works like a floor grate, can be walked on, can be fished through, allows fluids and missiles through, etc...
 
+
*River {{verify}} under construction...
[[Category:Map tiles|*]]
 

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