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Editing v0.34:Raw file
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'''Raw files''' are text files found in the '''raw/objects/''' subdirectory of Dwarf Fortress (used for [[world generation]]), as well as inside the [[saved game folder]] ('''data/save/<region name>/raw/objects/''') for already generated worlds. These files can be looked through to discover various specifics of game items, materials, and creatures, and can be changed to alter how the game behaves. They are sometimes referred to by players as just "the raws". | '''Raw files''' are text files found in the '''raw/objects/''' subdirectory of Dwarf Fortress (used for [[world generation]]), as well as inside the [[saved game folder]] ('''data/save/<region name>/raw/objects/''') for already generated worlds. These files can be looked through to discover various specifics of game items, materials, and creatures, and can be changed to alter how the game behaves. They are sometimes referred to by players as just "the raws". | ||
− | The '''raw/graphics''' subfolder of Dwarf Fortress is used to store user-customizable [[ | + | The '''raw/graphics''' subfolder of Dwarf Fortress is used to store user-customizable [[graphics sets]]. The '''raw/interaction examples''' folder is absolutely useless and completely ignored by Dwarf Fortress. |
Dwarf Fortress is not an open source program, so most [[modding]] of the game is limited to altering the raws or doing [[memory hacking]]. | Dwarf Fortress is not an open source program, so most [[modding]] of the game is limited to altering the raws or doing [[memory hacking]]. |