v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.31 Talk:Squad
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | == | + | ==Doing Stuff== |
− | I | + | Since the major edits are now in, and the redirect is closed, I think it's probably safe to go ahead and clean this discussion page back up. I'll wait for now however. [[User:Doctorzuber|Doctorzuber]] 03:40, 6 April 2010 (UTC) |
− | : | + | :(agreed, and cleaned up as per suggested) --[[User:Retro|Retro]] 05:53, 6 April 2010 (UTC) |
− | : | ||
==Priority Assignments and Supplies== | ==Priority Assignments and Supplies== | ||
Line 10: | Line 9: | ||
::Yeah, ditto. I'll investigate later I guess. I suspect Priority Assignments allows you to re-prioritize what your dwarves are doing judging by its name, but can't tell how it works yet. The latter just seems to be for food/flask/water orders and the like but still going to put aside some time later to look into it --[[User:Retro|Retro]] 18:07, 6 April 2010 (UTC) | ::Yeah, ditto. I'll investigate later I guess. I suspect Priority Assignments allows you to re-prioritize what your dwarves are doing judging by its name, but can't tell how it works yet. The latter just seems to be for food/flask/water orders and the like but still going to put aside some time later to look into it --[[User:Retro|Retro]] 18:07, 6 April 2010 (UTC) | ||
:::As far as I can tell Supplies is just to set up how much food and what drinks your military dwarves carry, meaning, (0/1/2/3) rations of food and (alcoholic/non-alcoholic/no) drinks. I assume it works much like the food or water for military squads used to in 40d, except that you can tell your dwarves to carry drinks in their waterskins instead of just water, so it's nothing fancy --[[User:Ramperkash|Ramperkash]] | :::As far as I can tell Supplies is just to set up how much food and what drinks your military dwarves carry, meaning, (0/1/2/3) rations of food and (alcoholic/non-alcoholic/no) drinks. I assume it works much like the food or water for military squads used to in 40d, except that you can tell your dwarves to carry drinks in their waterskins instead of just water, so it's nothing fancy --[[User:Ramperkash|Ramperkash]] | ||
− | |||
− | |||
− | |||
==Another Buggy behavior== | ==Another Buggy behavior== | ||
Line 22: | Line 18: | ||
:every time they eat or drink{{verify}} | :every time they eat or drink{{verify}} | ||
:when joining/leaving the militia{{verify}} | :when joining/leaving the militia{{verify}} | ||
− | :after a squad cancel command | + | :after a squad cancel command -- appears false |
If this is accurate, it basically means drafting an unskilled peasant into a squad is a very fast recipe for insanity. I saw this in the bug tracker, I haven't personally verified this yet nor have I seen what the official word is on the subject yet. I just thought I would go ahead and list it here. Do with this information what you will. [[User:Doctorzuber|Doctorzuber]] 15:36, 6 April 2010 (UTC) | If this is accurate, it basically means drafting an unskilled peasant into a squad is a very fast recipe for insanity. I saw this in the bug tracker, I haven't personally verified this yet nor have I seen what the official word is on the subject yet. I just thought I would go ahead and list it here. Do with this information what you will. [[User:Doctorzuber|Doctorzuber]] 15:36, 6 April 2010 (UTC) | ||
Line 31: | Line 27: | ||
:::: Wasn't that specific unhappy thought in 40d as well? Or do you think it might've changed since then to include these thoughts, being bugs or not? --[[User:Ramperkash|Ramperkash]] | :::: Wasn't that specific unhappy thought in 40d as well? Or do you think it might've changed since then to include these thoughts, being bugs or not? --[[User:Ramperkash|Ramperkash]] | ||
::::: Yes, as I have already said at first glance these appear to be the expected behaviors consistent with 40d. However with the new military system, they occur much more frequently than you might expect which can potentially be quite dangerous. I've just updated the details above to reflect my better understanding of this issue as the reports come in on the bug tracker. I'm watching the bug tracker on the issue and attempting to verify this through experimentation as well. [[User:Doctorzuber|Doctorzuber]] 21:14, 6 April 2010 (UTC) | ::::: Yes, as I have already said at first glance these appear to be the expected behaviors consistent with 40d. However with the new military system, they occur much more frequently than you might expect which can potentially be quite dangerous. I've just updated the details above to reflect my better understanding of this issue as the reports come in on the bug tracker. I'm watching the bug tracker on the issue and attempting to verify this through experimentation as well. [[User:Doctorzuber|Doctorzuber]] 21:14, 6 April 2010 (UTC) | ||
− | :::::: | + | :::::: After over six months of training, I am beginning to think this report is bogus. I have yet to see either of the marked unhappy thoughts. I was able to create the draft message once but not by training, only by repeatedly drafting and disbanding a peasant. I'll leave it to others to argue about it. Now that it appears I won't get to see an insane axe wielding dwarf cutting my fortress apart I am growing bored of this issue. If you're concerned that there may still be truth to this issue, the workaround is simple, cross-train your military so they have a civilian skill, which is really not a bad idea anyhow. [[User:Doctorzuber|Doctorzuber]] 23:31, 6 April 2010 (UTC) |
− | |||
==Equipment== | ==Equipment== | ||
− | Gave '''[[ | + | Gave '''[[DF2010:Equipment|Equipment]]''' its own page, to be used for info on equipping soldiers, making/applying uniform templates, and will also serve as a good spot to store related summaries on weapons/armour much like '''[[40d:Equipment_and_encumbrance|this]]''' 40d page. Nothing there yet but we can move the stuff here into there and replace the current stuff with a summary, then expand within that page from there. |
On a side note, I'm working on a Category thing for Military v0.31 that we can apply instead of this See Also nonsense every time. I'll go add it when I'm done; getting there. --[[User:Retro|Retro]] 22:02, 6 April 2010 (UTC) | On a side note, I'm working on a Category thing for Military v0.31 that we can apply instead of this See Also nonsense every time. I'll go add it when I'm done; getting there. --[[User:Retro|Retro]] 22:02, 6 April 2010 (UTC) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |