v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.31 Talk:Flow

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
 
=== Ocean Flow ===
 
=== Ocean Flow ===
 
Will an ocean power a water wheel?--[[User:Mana eater|Anachron]] 13:20, 16 September 2010 (UTC)
 
Will an ocean power a water wheel?--[[User:Mana eater|Anachron]] 13:20, 16 September 2010 (UTC)
::No, Ocean Waves do not result in flow.  That said, stick a couple of pumps in the middle of the ocean and attach them to a water wheel or two, and you CAN get flow as the ocean rushes in to fill the void left by the pump (just like if you set-up a dwarven reactor over an underground sea).  But no, since waterwheels need flow beneath them, and waves sit on top of the water, there's no flow to run the wheel. --[[User:MisterB777|MisterB777]] 23:37, 25 July 2011 (UTC)
 
  
 
== Magma Flow ==
 
== Magma Flow ==
Line 8: Line 7:
 
:Perhaps this could be tested by modding up magma-proof wood? [[User:Cheepicus|Cheepicus]] 23:27, 19 September 2010 (UTC)
 
:Perhaps this could be tested by modding up magma-proof wood? [[User:Cheepicus|Cheepicus]] 23:27, 19 September 2010 (UTC)
 
::I did this, and the waterwheels doesn't budge. It still might be that pumped magma produces 'flow' in the target square -- if indeed it does that at all for water, which I'm not sure if I believe. [[User:Cheepicus|Cheepicus]] 09:36, 20 September 2010 (UTC)
 
::I did this, and the waterwheels doesn't budge. It still might be that pumped magma produces 'flow' in the target square -- if indeed it does that at all for water, which I'm not sure if I believe. [[User:Cheepicus|Cheepicus]] 09:36, 20 September 2010 (UTC)
:::I'm going to edit the article to say that magma follows regular fluid motion rules, but for all intents and purposes does not have flow. --[[User:Eurytus|Eurytus]] 19:02, 22 September 2010 (UTC)
 
:::: I personally still have dreams of huge iron wheels used to power heavy machinery. However for the time being, that appears to be just a dream. Near as I can tell magma is skipped entirely when it comes to checking flow. It does still follow the usual rules for fluid motion with a few exceptions for pressure of course. --[[User:Doctorzuber|Doctorzuber]] 01:38, 16 February 2011 (UTC)
 
 
== Obstructions, depth, and Evaporation ==
 
They don't seem to fit here. Anyone see why it shouldn't be removed? [[User:Taerh|Taerh]] 14:45, 27 February 2011 (UTC)
 
:They do pertain to the movement of fluids, at least. [[Special:Contributions/98.255.32.212|98.255.32.212]] 23:59, 27 February 2011 (UTC)
 
 
== Depressurizing Fortifications ==
 
 
Fortifications, at least in the case where brooks/rivers are concerned, appear to depressurize water, or at least stop it from propagating by teleportation.  I am at the moment in the unfortunate position of having tried to tunnel into the frozen brook in order to install fortifications to keep swimming goblins from going under the wall (yes, I know ''now'' that it doesn't stop them) only to watch the water sort of dribble away, leaving the end I didn't work on yet completely dry (and @#$@$! open to invaders).
 
--[[User:Dagmar d'Surreal|Dagmar d'Surreal]] 01:16, 21 September 2011 (UTC)
 
 
== Natural Flow & Aquifers ==
 
 
If the natural flow part of the page is saying what I think it is (that river/brook water gets 'marked' as flowing and stays that way even if it has nowhere to go) then the same is true of water from aquifers. If not then my dwarves broke the universe, my 3x5 tub full of 7/7 water surrounded by closed floodgates is somehow turning my waterwheels. Irony is I damned it off with the floodgates because I didn't want it running all the time
 
--[[User:Gestahl|Gestahl]] 12:28, 24 January 2012 (UTC)
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)