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Editing v0.31 Talk:Embark

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-[[User:blorx1|blorx1]]
 
-[[User:blorx1|blorx1]]
 
9 July 2011
 
9 July 2011
 
Good idea, but why not make it Geese or Turkeys? // Bill
 
  
 
== Layers on Embark Screen ==
 
== Layers on Embark Screen ==
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== Choosing a civilization ==
 
== Choosing a civilization ==
  
The article currently says, ''"There is just ONE BIG RULE: ... Your home civilization will need more than one dwarven place on the map."''
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The article currently says, ''"There is just ONE BIG RULE: ... Your home civilization will need more than one dwarven place on the map.''
  
 
But there's no explanation of how to determine the size of the available civs. I don't see any relevant information on the articles for [[Civilization]] or [[Location]], either. Can someone who knows more about this flesh it out, please? --[[User:Hanibal Barcalounger|Hanibal Barcalounger]] 01:56, 1 October 2011 (UTC)
 
But there's no explanation of how to determine the size of the available civs. I don't see any relevant information on the articles for [[Civilization]] or [[Location]], either. Can someone who knows more about this flesh it out, please? --[[User:Hanibal Barcalounger|Hanibal Barcalounger]] 01:56, 1 October 2011 (UTC)
 
:Before finishing up when genning the world, export the world information ({{k|p}} IIRC). Then in regionXX-world_sites_and_pops.txt, you can look up each dwarven civilization presented to you to choose from, to see if they're still alive (i.e. have any dwarven population at all). Also in regionXX_-world_history.txt, whether they have a living monarch. That or Legends mode. [[Special:Contributions/218.186.8.11|218.186.8.11]] 09:42, 3 November 2011 (UTC)
 
 
== One fuel, not two ==
 
 
(even with magma) "you'll be cutting down two trees and burning them to make charcoal for every unit of hematite you are lucky enough to find."
 
 
Not so. Yes, it takes one fuel to get pig iron, and one fuel to get from pig to steel, but those 2 fuel consume 2 iron bars from 2 hematite, and produce 2 steel. So using magma, 100 iron ore + 100 flux + 100 fuel = 100 steel. Without magma, 300 fuel = 100 steel (the same 100 as before, plus power for 200 smelting jobs). I'd change it, but the error has been there for ages (at least a year) without correction, so someone please check me on this. [[Special:Contributions/218.186.8.11|218.186.8.11]] 09:42, 3 November 2011 (UTC)
 
:I Agree. The "fuel" is either a carbon source or a power source.
 
:ore + power (magma or coke or charcoal) => iron
 
:iron + flux + carbon (coke or charcoal) + power  => pig iron
 
:iron + pig iron + flux + carbon + power => 2 steel
 
:So, combining the above:
 
:2 ore + 2 flux + 2 carbon + 4 power => 2 steel
 
:So with magma for power, 2 "fuel" produce 2 steel from 2 ore (and 2 flux), or one "fuel" per iron ore. Without magma its 6 "fuel" to make 2 steel, or 3 "fuel" per ore. [[User:Khearn|Khearn]] 23:56, 3 November 2011 (UTC)
 
:I've updated the page with the correct numbers. [[User:Khearn|Khearn]] 00:43, 4 November 2011 (UTC)
 

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