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Editing v0.31:Stonegears/Listing your dwarves
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− | :''Back to the | + | :''Back to the {{L|Stonegears|main tutorial page}}'' |
− | == Listing your | + | == Listing your dwarfs (and other creatures) == |
From the main menu {{K|u}} will call up the unit list: | From the main menu {{K|u}} will call up the unit list: | ||
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SCREENSHOT PLACEHOLDER | SCREENSHOT PLACEHOLDER | ||
− | + | Dwarfs will be listed on the left, by dwarf name and profession name, and the job they're doing will be listed on the right (though the "job" can be things like {{L|on break|taking a break}}, {{L|party}}ing, and so on). The dwarfs are grouped by profession, with a dwarf's profession automatically determined by his/her highest ranking {{L|skill}}. You can select/scroll with {{K|↑}} and {{K|↓}}, and scroll with {{K|Page Up}} and {{K|Page Down}}. Once you select a dwarf, you can zoom in to their location with {{K|c}}, which is useful for finding wayward dwarfs, or you can view their {{L|Stonegears/Examining your dwarfs#Status|status page}} with {{K|v}}. | |
− | In addition to listing your | + | In addition to listing your dwarfs, the unit list shows tame animals, wild animals, hostile sentient creatures, and anything that's died. Tame animals will have a "(Tame)" after their name and a redundant {{DFtext|Tame|blue}} in the right hand column, wild animals will have a {{DFtext|Wild Animal|green}} in the right hand column, hostile sentients will have a {{DFtext|Hositle|red}} in the right hand column, and dead things will have a {{DFtext|Deceased|magenta}} in the right hand column. Dead creatures are never removed from the list, so it can get quite long after a while. |
− | While all | + | While all dwarfs and all tame animals will always show up in the list, wild animals and hostiles will only show up if they're known, where "known" means: |
− | # On a | + | # On a known tile (no line-of-sight required). When you first start the game there's plenty of unknown underground tiles, so none of the creatures down there will be on the list. The game starts with all surface tiles known. |
− | # Not hiding. | + | # Not hiding. {{L|Thief|Thieves}}, {{L|ambush}}ers and some monsters will hide until a dwarf or tame animal spots them, or until they trigger a {{L|trap}}, and until then they won't show up on the list. |
− | + | Note that {{L|vermin}} are never covered by the list. | |
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− | Note that | ||
== Listing jobs == | == Listing jobs == | ||
− | Using {{K|j}} from the main menu will show the list of currently active | + | Using {{K|j}} from the main menu will show the list of currently active and waiting jobs: |
SCREENSHOT PLACEHOLDER | SCREENSHOT PLACEHOLDER | ||
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