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Editing v0.31:Mass pitting
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− | {{quality|Fine|18:11, 28 April 2011 (UTC) | + | {{quality|Fine|18:11, 28 April 2011 (UTC)}}{{av}} |
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'''Mass pitting''' refers to [[Activity_zone#Pit.2FPond|pitting]] many [[cage]]d creatures at one time without having to build each cage and link it to a lever. This allows you to recycle many cages quickly, freeing them up for reuse in [[Trap#Cage_Trap|cage traps]] in minimal time. | '''Mass pitting''' refers to [[Activity_zone#Pit.2FPond|pitting]] many [[cage]]d creatures at one time without having to build each cage and link it to a lever. This allows you to recycle many cages quickly, freeing them up for reuse in [[Trap#Cage_Trap|cage traps]] in minimal time. | ||
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==The Pit== | ==The Pit== | ||
− | After your dwarves have dumped out the cages the inhabitants will be dropped into the room below. Here you can find some suggestions on | + | After your dwarves have dumped out the cages the inhabitants will be dropped into the room below. Here you can find some suggestions on it's construction: |
====Drowning chamber==== | ====Drowning chamber==== | ||
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EX | EX | ||
− | This is a possible drowning pit where water flows through a tunnel to the right and drains out the left. Be sure they are hooked to separate levers, and remember the fortification keeps dead things from flowing out, not live things from swimming out. A door along the bottom of this design allows | + | This is a possible drowning pit where water flows through a tunnel to the right and drains out the left. Be sure they are hooked to separate levers, and remember the fortification keeps dead things from flowing out, not live things from swimming out. A door along the bottom of this design allows dwarfs in to loot the spoils, and or clear out any unwanted buildup of bodies ETC. |
WWWWWWWWWWWW | WWWWWWWWWWWW | ||
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====Empty Room==== | ====Empty Room==== | ||
− | Leaving the room down below empty has | + | Leaving the room down below empty has it's benefits. When your melee military has nothing better to do, beating [[Cage#How_to_disarm_hostiles_in_cages|unarmed]] goblins will train fighting skills quickly. Be sure to haul off corpses before [[miasma]] begins forming. |
====Fortifications==== | ====Fortifications==== | ||
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Remember that goblin marksmen will still be able to shoot through fortifications if they are armed sufficiently. To avoid this exclude or [[Cage#How_to_disarm_hostiles_in_cages|disarm]] them. | Remember that goblin marksmen will still be able to shoot through fortifications if they are armed sufficiently. To avoid this exclude or [[Cage#How_to_disarm_hostiles_in_cages|disarm]] them. | ||
+ | {{Category|Buildings}} | ||
====Long Term Maintenance==== | ====Long Term Maintenance==== | ||
In order to protect frame rate, spread of miasma if you are using this for melee training, gather any remaining loot that was not removed before pitting the creatures, or simply a desire for fortress cleanliness, you can make a bridge as part or all of one wall to the pit. When retracted it acts as a wall and removes any danger of escaping prisoners, but when all are dead or sufficient military is waiting, you may lower this to retrieve any bodies or valuables. If you do not like having a pit unavailable during this time, you may consider building a second to alternate uses between which one is being filled and which one is being emptied. | In order to protect frame rate, spread of miasma if you are using this for melee training, gather any remaining loot that was not removed before pitting the creatures, or simply a desire for fortress cleanliness, you can make a bridge as part or all of one wall to the pit. When retracted it acts as a wall and removes any danger of escaping prisoners, but when all are dead or sufficient military is waiting, you may lower this to retrieve any bodies or valuables. If you do not like having a pit unavailable during this time, you may consider building a second to alternate uses between which one is being filled and which one is being emptied. |