v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.31:Cheating

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 40: Line 40:
 
This may, ironically, lower FPS when a high population is present, but no more than what doing many actions at once would.
 
This may, ironically, lower FPS when a high population is present, but no more than what doing many actions at once would.
 
To avoid this, add [SPEED:3] instead.  Even [SPEED:100] is ridiculously fast.
 
To avoid this, add [SPEED:3] instead.  Even [SPEED:100] is ridiculously fast.
(Warning, editing this in may cause the game to crash or freeze for a few seconds. {{Verify}}[This may be due to editting in the Raw but not the Save, or visa versa])
+
(Warning, editing this in may cause the game to crash or freeze for a few seconds. {{Verify}})
  
 
===No Needs Dwarves===
 
===No Needs Dwarves===
Line 46: Line 46:
 
Not wanting to care for your dwarves? simply add [NO_EAT], [NO_SLEEP], and [NO_DRINK] to your dwarves' raws and never care for them again. (Warning when editing [NO_SLEEP], because sometimes dwarves will rest and just never wake up{{Verify}})
 
Not wanting to care for your dwarves? simply add [NO_EAT], [NO_SLEEP], and [NO_DRINK] to your dwarves' raws and never care for them again. (Warning when editing [NO_SLEEP], because sometimes dwarves will rest and just never wake up{{Verify}})
  
As an added bonus, try adding [NOFEAR], [NOBREATHE], [NOSTUN], [NONAUSEA], [NOPAIN], [NO_DIZZINESS], [NO_FEVERS], and [NOEXERT] as well. (Also caution with using the tag [NOEXERT] as it can lead to an infinite sleep bug as well{{Verify}})
+
As an added bonus, try adding [NOFEAR], [NOBREATHE], [NOSTUN], [NONAUSEA], [NOPAIN], [NO_DIZZINESS], [NO_FEVERS], and [NOEXERT] as well.
  
 
(Warning, editing this may cause the game to crash.{{Verify}})
 
(Warning, editing this may cause the game to crash.{{Verify}})
Line 125: Line 125:
  
 
<div style="height:200px; overflow:scroll;">
 
<div style="height:200px; overflow:scroll;">
        [SKILL_RATES:5000:NONE:NONE:NONE]
+
      [SKILL_RATES:5000:NONE:NONE:NONE]
        [PHYS_ATT_RANGE:STRENGTH:1250:1500:1750:2000:2500:3000:5000]          +++     
+
      [PHYS_ATT_RANGE:STRENGTH:1250:1500:1750:2000:2500:3000:5000]          +++     
        [PHYS_ATT_RATES:STRENGTH:-5000:NONE:NONE:NONE]
+
      [PHYS_ATT_RATES:STRENGTH:-5000:NONE:NONE:NONE]
        [PHYS_ATT_CAP_PERC:STRENGTH:5000:NONE:NONE:NONE]
+
      [PHYS_ATT_CAP_PERC:STRENGTH:5000:NONE:NONE:NONE]
        [PHYS_ATT_RANGE:TOUGHNESS:1250:1500:1750:2000:2500:3000:5000]          +++
+
      [PHYS_ATT_RANGE:TOUGHNESS:1250:1500:1750:2000:2500:3000:5000]          +++
        [PHYS_ATT_RATES:TOUGHNESS:-5000:NONE:NONE:NONE]
+
      [PHYS_ATT_RATES:TOUGHNESS:-5000:NONE:NONE:NONE]
        [PHYS_ATT_CAP_PERC:TOUGHNESS:5000:NONE:NONE:NONE]
+
      [PHYS_ATT_CAP_PERC:TOUGHNESS:5000:NONE:NONE:NONE]
        [PHYS_ATT_RANGE:AGILITY:1250:1500:1750:2000:2500:3000:5000]          +++
+
      [PHYS_ATT_RANGE:AGILITY:1250:1500:1750:2000:2500:3000:5000]          +++
        [PHYS_ATT_RATES:AGILITY:-5000:NONE:NONE:NONE]
+
      [PHYS_ATT_RATES:AGILITY:-5000:NONE:NONE:NONE]
        [PHYS_ATT_CAP_PERC:AGILITY:5000:NONE:NONE:NONE]
+
      [PHYS_ATT_CAP_PERC:AGILITY:5000:NONE:NONE:NONE]
        [PHYS_ATT_RANGE:ENDURANCE:1250:1500:1750:2000:2500:3000:5000]          +++
+
      [PHYS_ATT_RANGE:ENDURANCE:1250:1500:1750:2000:2500:3000:5000]          +++
        [PHYS_ATT_RATES:ENDURANCE:-5000:NONE:NONE:NONE]
+
      [PHYS_ATT_RATES:ENDURANCE:-5000:NONE:NONE:NONE]
        [PHYS_ATT_CAP_PERC:ENDURANCE:5000]
+
      [PHYS_ATT_CAP_PERC:ENDURANCE:5000]
        [PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2500:3000:5000]        +++       
+
      [PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2500:3000:5000]        +++       
        [PHYS_ATT_RATES:RECUPERATION:-5000:NONE:NONE:NONE]
+
      [PHYS_ATT_RATES:RECUPERATION:-5000:NONE:NONE:NONE]
        [PHYS_ATT_CAP_PERC:RECUPERATION:5000]
+
      [PHYS_ATT_CAP_PERC:RECUPERATION:5000]
        [PHYS_ATT_RANGE:DISEASE_RESISTANCE:1250:1500:1750:2000:2500:3000:5000]  +++
+
      [PHYS_ATT_RANGE:DISEASE_RESISTANCE:1250:1500:1750:2000:2500:3000:5000]  +++
        [PHYS_ATT_RATES:DISEASE_RESISTANCE:-5000:NONE:NONE:NONE]
+
      [PHYS_ATT_RATES:DISEASE_RESISTANCE:-5000:NONE:NONE:NONE]
        [PHYS_ATT_CAP_PERC:DISEASE_RESISTANCE:5000]
+
      [PHYS_ATT_CAP_PERC:DISEASE_RESISTANCE:5000]
        [MENT_ATT_RANGE:FOCUS:1250:1500:1750:2000:2500:3000:5000]              +++             
+
      [MENT_ATT_RANGE:FOCUS:1250:1500:1750:2000:2500:3000:5000]              +++             
        [MENT_ATT_RATES:FOCUS:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:FOCUS:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:FOCUS:5000]
+
      [MENT_ATT_CAP_PERC:FOCUS:5000]
        [MENT_ATT_RANGE:CREATIVITY:1250:1500:1750:2000:2500:3000:5000]        +++         
+
      [MENT_ATT_RANGE:CREATIVITY:1250:1500:1750:2000:2500:3000:5000]        +++         
        [MENT_ATT_RATES:CREATIVITY:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:CREATIVITY:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:CREATIVITY:5000]
+
      [MENT_ATT_CAP_PERC:CREATIVITY:5000]
        [MENT_ATT_RANGE:PATIENCE:1250:1500:1750:2000:2500:3000:5000]          +++     
+
      [MENT_ATT_RANGE:PATIENCE:1250:1500:1750:2000:2500:3000:5000]          +++     
        [MENT_ATT_RATES:PATIENCE:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:PATIENCE:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:PATIENCE:5000]
+
      [MENT_ATT_CAP_PERC:PATIENCE:5000]
        [MENT_ATT_RANGE:MEMORY:1250:1500:1750:2000:2500:3000:5000]          +++             
+
      [MENT_ATT_RANGE:MEMORY:1250:1500:1750:2000:2500:3000:5000]          +++             
        [MENT_ATT_RATES:MEMORY:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:MEMORY:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:MEMORY:5000]
+
      [MENT_ATT_CAP_PERC:MEMORY:5000]
        [MENT_ATT_RANGE:SPATIAL_SENSE:1250:1500:1750:2000:2500:3000:5000]        +++
+
      [MENT_ATT_RANGE:SPATIAL_SENSE:1250:1500:1750:2000:2500:3000:5000]        +++
        [MENT_ATT_RATES:SPATIAL_SENSE:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:SPATIAL_SENSE:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:SPATIAL_SENSE:5000]
+
      [MENT_ATT_CAP_PERC:SPATIAL_SENSE:5000]
        [MENT_ATT_RANGE:EMPATHY:1250:1500:1750:2000:2500:3000:5000]          +++
+
      [MENT_ATT_RANGE:EMPATHY:1250:1500:1750:2000:2500:3000:5000]          +++
        [MENT_ATT_RATES:EMPATHY:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:EMPATHY:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:EMPATHY:5000]
+
      [MENT_ATT_CAP_PERC:EMPATHY:5000]
        [MENT_ATT_RANGE:MUSICALITY:1250:1500:1750:2000:2500:3000:5000]        +++
+
      [MENT_ATT_RANGE:MUSICALITY:1250:1500:1750:2000:2500:3000:5000]        +++
        [MENT_ATT_RATES:MUSICALITY:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:MUSICALITY:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:MUSICALITY:5000]
+
      [MENT_ATT_CAP_PERC:MUSICALITY:5000]
        [MENT_ATT_RANGE:ANALYTICAL_ABILITY:1250:1500:1750:2000:2500:3000:5000]  +++
+
      [MENT_ATT_RANGE:ANALYTICAL_ABILITY:1250:1500:1750:2000:2500:3000:5000]  +++
        [MENT_ATT_RATES:ANALYTICAL_ABILITY:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:ANALYTICAL_ABILITY:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:ANALYTICAL_ABILITY:5000]
+
      [MENT_ATT_CAP_PERC:ANALYTICAL_ABILITY:5000]
        [MENT_ATT_RANGE:LINGUISTIC_ABILITY:1250:1500:1750:2000:2500:3000:5000]  +++
+
      [MENT_ATT_RANGE:LINGUISTIC_ABILITY:1250:1500:1750:2000:2500:3000:5000]  +++
        [MENT_ATT_RATES:LINGUISTIC_ABILITY:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:LINGUISTIC_ABILITY:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:LINGUISTIC_ABILITY:5000]
+
      [MENT_ATT_CAP_PERC:LINGUISTIC_ABILITY:5000]
        [MENT_ATT_RANGE:INTUITION:1250:1500:1750:2000:2500:3000:5000]          +++
+
      [MENT_ATT_RANGE:INTUITION:1250:1500:1750:2000:2500:3000:5000]          +++
        [MENT_ATT_RATES:INTUITION:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:INTUITION:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:INTUITION:5000]
+
      [MENT_ATT_CAP_PERC:INTUITION:5000]
        [MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2500:3000:5000]          +++
+
      [MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2500:3000:5000]          +++
        [MENT_ATT_RATES:WILLPOWER:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:WILLPOWER:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:WILLPOWER:5000]
+
      [MENT_ATT_CAP_PERC:WILLPOWER:5000]
        [MENT_ATT_RANGE:SOCIAL_AWARENESS:1250:1500:1750:2000:2500:3000:5000]    +++
+
      [MENT_ATT_RANGE:SOCIAL_AWARENESS:1250:1500:1750:2000:2500:3000:5000]    +++
        [MENT_ATT_RATES:SOCIAL_AWARENESS:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:SOCIAL_AWARENESS:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:SOCIAL_AWARENESS:5000]
+
      [MENT_ATT_CAP_PERC:SOCIAL_AWARENESS:5000]
        [MENT_ATT_RANGE:KINESTHETIC_SENSE:1250:1500:1750:2000:2500:3000:5000]    +++
+
      [MENT_ATT_RANGE:KINESTHETIC_SENSE:1250:1500:1750:2000:2500:3000:5000]    +++
        [MENT_ATT_RATES:KINESTHETIC_SENSE:-5000:NONE:NONE:NONE]
+
      [MENT_ATT_RATES:KINESTHETIC_SENSE:-5000:NONE:NONE:NONE]
        [MENT_ATT_CAP_PERC:KINESTHETIC_SENSE:5000]
+
      [MENT_ATT_CAP_PERC:KINESTHETIC_SENSE:5000]
 
</div>
 
</div>
  
Line 220: Line 220:
 
       [STATE_NAME_ADJ:GAS:poof!]
 
       [STATE_NAME_ADJ:GAS:poof!]
  
Warning: As with all cheats that involve the words "[BOILING_POINT:0]", the mist created when the creature boils will be very cold. Such cold temperatures will rapidly degrade weak items like cloth and leather, and may pose a danger to dwarves caught in the cloud without adequate cold weather clothing. You might have to experiment to find a temperature that will guarantee boiling without posing a danger to your dwarves.
+
Warning: As with all cheats that involve the words "[BOILING_POINT:0]", the mist created when the creature boils will be very cold. In fact, 0 DF degrees is many thousands of real-world degrees below absolute zero. Such cold temperatures will rapidly degrade weak items like cloth and leather, and may pose a danger to dwarves caught in the cloud without adequate cold weather clothing. You might have to experiment to find a temperature that will guarantee boiling without posing a danger to your dwarves.
  
 
Note: You must add this text after all the material you want to boil is defined. To be safe, just place it at the very end.
 
Note: You must add this text after all the material you want to boil is defined. To be safe, just place it at the very end.
Line 397: Line 397:
 
</div>
 
</div>
  
Create a new raw called reaction_practice_workshop, and within it paste the following: (Fixed the process to only accept bars of coke instead of just ANY bar. Enjoy. -Anonymous)
+
Create a new raw called reaction_practice_workshop, and within it paste the following: (Tsk, tsk, we can't have a flawed reaction process, now can we?
 +
After quite a bit of testing I had finally found a way to get the reaction to work correctly with minimal manual labor. I'll just go ahead and update it.
 +
The workshop now uses up a pearlash bar while at the same time produces one, meaning a bar of pearlash is now a "key" of sorts to use the workshop, and
 +
once your dwarf is done practicing s/he will put it back in the pile or just leave it at the workshop if there's no designated stockpile.
 +
Oh, and I've added some more skills in addition to what you put down.)
  
 
<div style="height:200px; overflow:scroll;">
 
<div style="height:200px; overflow:scroll;">
Line 408: Line 412:
 
[NAME:practice armorsmithing]
 
[NAME:practice armorsmithing]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:FORGE_ARMOR]
 
[SKILL:FORGE_ARMOR]
  
Line 415: Line 419:
 
[NAME:practice beekeeping]
 
[NAME:practice beekeeping]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:BEEKEEPING]
 
[SKILL:BEEKEEPING]
  
Line 422: Line 426:
 
[NAME:practice bonecarving]
 
[NAME:practice bonecarving]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:BONECARVE]
 
[SKILL:BONECARVE]
  
Line 429: Line 433:
 
[NAME:practice bonesetting]
 
[NAME:practice bonesetting]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:SET_BONE]
 
[SKILL:SET_BONE]
  
Line 436: Line 440:
 
[NAME:practice bowmaking]
 
[NAME:practice bowmaking]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:BOWYER]
 
[SKILL:BOWYER]
  
Line 443: Line 447:
 
[NAME:practice brewing]
 
[NAME:practice brewing]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:BREWING]
 
[SKILL:BREWING]
  
Line 450: Line 454:
 
[NAME:practice carpentry]
 
[NAME:practice carpentry]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:CARPENTRY]
 
[SKILL:CARPENTRY]
  
Line 457: Line 461:
 
[NAME:practice clothesmaking]
 
[NAME:practice clothesmaking]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:CLOTHESMAKING]
 
[SKILL:CLOTHESMAKING]
 
[REACTION:PRACTICE_COOKING]
 
[NAME:practice cooking]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
 
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
 
[SKILL:COOK]
 
  
 
[REACTION:PRACTICE_DESIGNBUILDING]
 
[REACTION:PRACTICE_DESIGNBUILDING]
 
[NAME:practice architecture]
 
[NAME:practice architecture]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:DESIGNBUILDING]
 
[SKILL:DESIGNBUILDING]
  
Line 478: Line 475:
 
[NAME:practice diagnosis]
 
[NAME:practice diagnosis]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:DIAGNOSE]
 
[SKILL:DIAGNOSE]
  
Line 485: Line 482:
 
[NAME:practice dying]
 
[NAME:practice dying]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:DYER]
 
[SKILL:DYER]
  
Line 492: Line 489:
 
[NAME:practice engraving]
 
[NAME:practice engraving]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:DETAILSTONE]
 
[SKILL:DETAILSTONE]
  
Line 499: Line 496:
 
[NAME:practice gem cutting]
 
[NAME:practice gem cutting]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:CUTGEM]
 
[SKILL:CUTGEM]
  
Line 506: Line 503:
 
[NAME:practice gem setting]
 
[NAME:practice gem setting]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:ENCRUSTGEM]
 
[SKILL:ENCRUSTGEM]
  
Line 513: Line 510:
 
[NAME:practice glassmaking]
 
[NAME:practice glassmaking]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:GLASSMAKER]
 
[SKILL:GLASSMAKER]
  
Line 520: Line 517:
 
[NAME:practice glazing]
 
[NAME:practice glazing]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:GLAZING]
 
[SKILL:GLAZING]
  
Line 527: Line 524:
 
[NAME:practice growing]
 
[NAME:practice growing]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:PLANT]
 
[SKILL:PLANT]
  
Line 534: Line 531:
 
[NAME:practice herbalism]
 
[NAME:practice herbalism]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:HERBALISM]
 
[SKILL:HERBALISM]
  
Line 541: Line 538:
 
[NAME:practice leatherworking]
 
[NAME:practice leatherworking]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:LEATHERWORK]
 
[SKILL:LEATHERWORK]
  
Line 548: Line 545:
 
[NAME:practice masonry]
 
[NAME:practice masonry]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:MASONRY]
 
[SKILL:MASONRY]
  
Line 555: Line 552:
 
[NAME:practice mechanics]
 
[NAME:practice mechanics]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:MECHANICS]
 
[SKILL:MECHANICS]
  
Line 562: Line 559:
 
[NAME:practice metalcrafting]
 
[NAME:practice metalcrafting]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:METALCRAFT]
 
[SKILL:METALCRAFT]
  
Line 569: Line 566:
 
[NAME:practice metalsmithing]
 
[NAME:practice metalsmithing]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:FORGE_FURNITURE]
 
[SKILL:FORGE_FURNITURE]
  
Line 576: Line 573:
 
[NAME:practice mining]
 
[NAME:practice mining]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:MINING]
 
[SKILL:MINING]
  
Line 583: Line 580:
 
[NAME:practice pottery]
 
[NAME:practice pottery]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:POTTERY]
 
[SKILL:POTTERY]
  
Line 590: Line 587:
 
[NAME:practice siege engineering]
 
[NAME:practice siege engineering]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:SIEGECRAFT]
 
[SKILL:SIEGECRAFT]
 +
 +
[REACTION:PRACTICE_SIEGE_OPERATION]
 +
[NAME:practice siege operation]
 +
[BUILDING:PRACTICE_WORKSHOP:NONE]
 +
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
 +
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 +
[SKILL:SIEGEOPERATE]
  
 
[REACTION:PRACTICE_STONECRAFTING]
 
[REACTION:PRACTICE_STONECRAFTING]
 
[NAME:practice stonecrafting]
 
[NAME:practice stonecrafting]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:STONECRAFT]
 
[SKILL:STONECRAFT]
  
Line 604: Line 608:
 
[NAME:practice surgery]
 
[NAME:practice surgery]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:SURGERY]
 
[SKILL:SURGERY]
  
Line 611: Line 615:
 
[NAME:practice suturing]
 
[NAME:practice suturing]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:SUTURE]
 
[SKILL:SUTURE]
  
Line 618: Line 622:
 
[NAME:practice waxworking]
 
[NAME:practice waxworking]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:WAX_WORKING]
 
[SKILL:WAX_WORKING]
  
Line 625: Line 629:
 
[NAME:practice weaponsmithing]
 
[NAME:practice weaponsmithing]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:FORGE_WEAPON]
 
[SKILL:FORGE_WEAPON]
  
Line 632: Line 636:
 
[NAME:practice weaving]
 
[NAME:practice weaving]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:WEAVING]
 
[SKILL:WEAVING]
  
Line 639: Line 643:
 
[NAME:practice woodcrafting]
 
[NAME:practice woodcrafting]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:WOODCRAFT]
 
[SKILL:WOODCRAFT]
  
Line 646: Line 650:
 
[NAME:practice wound dressing]
 
[NAME:practice wound dressing]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
 
[BUILDING:PRACTICE_WORKSHOP:NONE]
[REAGENT:A:1:BAR:NO_SUBTYPE:COAL:COKE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
+
[REAGENT:PEARLASH:1:BAR:NONE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
+
[PRODUCT:100:1:BAR:NONE:PEARLASH:NONE][PRODUCT_DIMENSION:150]
 
[SKILL:DRESS_WOUNDS]
 
[SKILL:DRESS_WOUNDS]
 
</pre>
 
</pre>
Line 664: Line 668:
 
[PERMITTED_REACTION:PRACTICE_CARPENTRY]
 
[PERMITTED_REACTION:PRACTICE_CARPENTRY]
 
[PERMITTED_REACTION:PRACTICE_CLOTHESMAKING]
 
[PERMITTED_REACTION:PRACTICE_CLOTHESMAKING]
[PERMITTED_REACTION:PRACTICE_COOKING]
 
 
[PERMITTED_REACTION:PRACTICE_DESIGNBUILDING]
 
[PERMITTED_REACTION:PRACTICE_DESIGNBUILDING]
 
[PERMITTED_REACTION:PRACTICE_DIAGNOSIS]
 
[PERMITTED_REACTION:PRACTICE_DIAGNOSIS]
Line 694: Line 697:
 
</pre>
 
</pre>
 
</div>
 
</div>
 
 
===Easy Vermin Disposal===
 
===Easy Vermin Disposal===
 
Tired of vermin corpses lying around for months? Use this reaction to put them to a useful purpose:
 
Tired of vermin corpses lying around for months? Use this reaction to put them to a useful purpose:
Line 856: Line 858:
 
None of these cheats require creating a new world. Turn peat into glass, basalt into platinum, and combine iron, diorite, and coal to make steel.
 
None of these cheats require creating a new world. Turn peat into glass, basalt into platinum, and combine iron, diorite, and coal to make steel.
  
The sand one does not appear to work anymore.
 
  
 
===Easy Metal===
 
===Easy Metal===
Line 967: Line 968:
  
 
<pre>
 
<pre>
[REACTION:PURIFY_WATER]
+
[spoiler][REACTION:PURIFY_WATER]
 
[NAME:purify water from booze]
 
[NAME:purify water from booze]
 
[BUILDING:STILL:CUSTOM_P]
 
[BUILDING:STILL:CUSTOM_P]

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)