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Editing v0.31:Arsenal dwarf

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{{av}}
 
{{av}}
{{Quality|Exceptional|09:37, 9 June 2010 (UTC)}}
 
 
{{Noble
 
{{Noble
 
|noble=Arsenal Dwarf
 
|noble=Arsenal Dwarf
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* 20 Population
 
* 20 Population
 
|function=
 
|function=
* License equipment to the military
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* Distribute equipment to the military
 
}}
 
}}
  
''Note: The Arsenal Dwarf no longer exists as of version .10 and onwards.''
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The '''Arsenal Dwarf''' is an administrative {{L|noble}} that becomes required to manage your armory after your population hits 20+ dwarves. He sorts and assigns {{L|squads|squad}} {{l|equipment}}, so the {{l|military}} of a fort in need of one will not function properly without him. Until this position becomes required, your dwarves will simply equip whatever you tell them to right away. He makes no {{L|demand}}s and {{L|Requirement|requires}} only a meager {{L|office}} to work in. Like a {{l|manager}}, all equipment changes must be processed through him at his office before they are approved.
  
The '''Arsenal Dwarf''' is an administrative [[noble]] that manages the [[equipment]] changes of your [[military]] [[squads]]. The position becomes available only after your population exceeds 20 dwarves. Until this position becomes available, your dwarves will simply equip whatever you tell them to right away. Once the slot on the [[nobles screen]] opens, the military (and your hunters) will not carry out equipment changing orders until they have been approved by the Arsenal Dwarf.
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Note that if you don't have an option for and Arsenal Dwarf, it just means your fort isn't big enough to need one yet. Dwarves will equip themselves until your fortress grows too large - just keep an eye on the nobles screen every time you get migrants, and assign an Arsenal Dwarf when you need one.
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* There have been reports of the Arsenal Dwarf not appearing despite the population criteria being fulfilled; this is a bug. The position will randomly appear later.{{version|0.31.02}}
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* If your Expedition Leader/Mayor is killed it can cause all unassigned nobles to vanish from the nobles screen. This could cause your arsenal dwarf position (among others) to be unavailable. This is a bug.{{version|0.31.01}}
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* It may seem like a good idea to have your arsenal dwarf in the military, but he won't be able to hand out equipment while on duty or training, which will fundamentally break your military.
  
They will make no [[demand]]s and [[Requirement|require]] only a meager [[office]] to work in.
 
  
When selecting a dwarf for the position from the noble screen, both the [[record keeper]] and [[organizer]] [[skills]] are highlighted as relevant.
 
  
Remember, your Arsenal Dwarf can't approve equipment changes if he's busy doing something else, like record keeping, so some micromanaging may be prudent if he has other responsibilities.
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{{gamedata|[POSITION:ARSENAL_DWARF]
 
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[NAME:arsenal dwarf:arsenal dwarves]
==Notes and Bugs==
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[SITE]
* The Arsenal Dwarf has been removed until Toady One finds a way to add more interest to the position.{{version|0.31.12}}
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[NUMBER:1]
* This position may not appear until after you have assigned a sheriff.
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[RESPONSIBILITY:UPGRADE_SQUAD_EQUIPMENT]
* It may seem like a good idea to have your arsenal dwarf in the military, but they won't be able to hand out equipment while on duty or training, which will fundamentally break your military.
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[RESPONSIBILITY:EQUIPMENT_MANIFESTS]
* Assigning equipment uses the Organizer skill and can take a very long time at low levels of the skill, resulting in dwarves wandering around with the wrong equipment for extended periods. One way to speed this up is to assign the arsenal dwarf and [[manager]] duties to the same dwarf, which will consolidate organizer skill growth from both tasks.
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[RESPONSIBILITY:SORT_AMMUNITION]
 
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[APPOINTED_BY:EXPEDITION_LEADER]
{{gamedata|}}
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[APPOINTED_BY:MAYOR]
{{nobles}}
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[REQUIRES_POPULATION:20]
{{Category|Appointed Nobles}}
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[PRECEDENCE:179]
[[ru:Arsenal dwarf]]
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[DO_NOT_CULL]
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[COLOR:5:0:0]
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[DUTY_BOUND]
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[REQUIRED_OFFICE:1]}}

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