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Editing Wood cutter
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− | {{ | + | {{Migrated_article}} |
− | {{ | + | {{quality|unrated}}{{Skill |
− | {{ | ||
| color = 6:1 | | color = 6:1 | ||
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| skill = Wood Cutter | | skill = Wood Cutter | ||
| specialty = Woodcutter | | specialty = Woodcutter | ||
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'''Wood Cutter''' is a [[skill]] that allows a dwarf to chop down [[tree]]s with an [[axe]], turning them into [[wood]] logs. As wood is an essential resource, this is an important skill. As with other skills, it's developed with practice. Higher levels of the skill make felling trees quicker. | '''Wood Cutter''' is a [[skill]] that allows a dwarf to chop down [[tree]]s with an [[axe]], turning them into [[wood]] logs. As wood is an essential resource, this is an important skill. As with other skills, it's developed with practice. Higher levels of the skill make felling trees quicker. | ||
− | A dwarf must | + | A dwarf must have the '''Wood Cutting''' [[labor]] enabled in order to chop down trees. It's a subset of "woodworking", together with [[carpentry]] and [[crossbow-making]]. This labor is also mutually exclusive with [[mining]], probably because like mining it requires a tool to be equipped. |
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== Cutting down trees == | == Cutting down trees == | ||
− | + | To designate an area of trees to be cut down: In the map screen, select {{K|d}} to activate the [[DF2014:Designations Menu|designate]] menu. If you are viewing an area above ground the designate menu will default to {{K|t}} (trees). Using standard grid designation (creating a rectangle), pick a tile and press {{K|Enter}} to select one corner of a rectangle, then pick a second tile and press {{K|Enter}} again to mark the other corner. Any trees within the rectangle will then be cut down. This also works across Z-levels, allowing 3-dimensional designations in the shape of a cuboid. (You can also use the mouse to select trees to be cut down.) | |
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== Axes == | == Axes == | ||
− | + | You must have an available [[axe]] for your Wood Cutter to use. Once an area containing trees is designated, the Wood Cutter will fetch an axe and begin cutting the trees down (provided, of course, that he is full, rested, appropriately inebriated, and properly motivated). | |
− | + | Any immigrant that arrives with the wood cutting labor enabled will be carrying an axe. | |
− | Unfortunately, it is not currently possible to assign woodcutters the same axe to use in the [[military]] as to use in civilian | + | * The quality or material of the axe appears to have no effect on any aspect of wood cutting - a [[quality|no-quality]] [[copper]] axe is the same as a [[quality|masterwork]] [[steel]], [[adamantine]] or even wooden [[training weapon|training axe]]. (The same is not true for axes in [[weapon|combat]].) |
+ | * Unfortunately, it is not currently possible to assign woodcutters the same axe to use in the [[military]] as to use in civilian labour.{{bug|1451}} | ||
== Tips == | == Tips == | ||
− | + | * As felling trees is usually done away from your fortress, it is an inherently dangerous activity in hostile areas, and care must be taken to ensure that the woodcutters are not killed by hostile [[creature]]s or [[ambush]]ed. | |
− | + | * Wood production can be sped up if the woodcutters have the [[haul|wood hauling]] labor disabled, so they can focus on cutting more trees instead of hauling the logs from the last one to the nearest wood stockpile. | |
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− | * As felling trees is usually done away from your fortress, it is an inherently dangerous activity in hostile areas, and care must be taken to ensure that the woodcutters are not killed by hostile [[creature]]s or [[ambush]]ed | ||
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− | * Wood production can be sped up if the woodcutters | ||
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== Trivia == | == Trivia == | ||
{{D for Dwarf}} | {{D for Dwarf}} | ||
− | In order to relieve the brainless monotony (aka | + | In order to relieve the brainless monotony (aka Dwarven bliss) experienced by Wood Cutters, the diminutive log choppers often engage in competitive singing whilst whacking away at their arboreal nemeses, such that raucous renditions of the perpetually popular tune "I am a lumberjack and I'm OK" can be heard echoing throughout the timbered valleys found near their fortresses at ever increasing levels of volume. The overall loudness of the rendition is apparently the most critical value used to determine the winner. Unfortunately, this singing is fairly detrimental to overall harvesting productivity, as by the time most singers lay in to the third verse of the song, they have either convulsed into blithering (and debilitating) laughter, or they have run off to taunt the elves with their massive tooth picks whilst wearing their best cross dressing outfits (see further). Sadly, Wood cutters often fall victim to raiding Goblins, as their cacophonous signing leads the Goblins straight to them just as they are in a state of vocal euphoria, and are thus easy prey for the grimy gobbos. That said, there have been instances when their singing has soothed the savagery of nearby beasts, but reports of this are scarce as most Dwarves are unwilling to admit their feat, for fear that it might be seen as undwarflike (aka cowardly). Some Dwarves have been known to carry on their person very large toothpicks, with which they clean their rather massive molars. These toothpicks are crafted by the woodcutters (in their off hours), sometimes using an entire tree to manufacture a single pick. Wood cutters take significant pride in the size of their toothpicks, which, in a pinch, can often double for poles used in pole vaulting contests,(another popular Dwarven pass-time, an event usually called the 'Pole-Toss'). Thus the origin of the phrase's "Go toss your pole" and "Is that a lumberjack's toothpick in your pocket or are you just happy to see me?" are explained. |
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− | Sadly, | ||
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− | Some | ||
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