v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing User talk:BarelyCreative

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.


The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 8: Line 8:
  
 
For graphics, I believe that currently [https://dwarffortresswiki.org/index.php?title=Graphics&type=revision&diff=284350&oldid=282626 this info] might be best suited to [[Graphic set]]. Unless you choose to consolidate stuff (Personally, I welcome experimentation though it is hard to do so here due to lack of feedback) --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 11:52, 7 January 2023 (UTC)
 
For graphics, I believe that currently [https://dwarffortresswiki.org/index.php?title=Graphics&type=revision&diff=284350&oldid=282626 this info] might be best suited to [[Graphic set]]. Unless you choose to consolidate stuff (Personally, I welcome experimentation though it is hard to do so here due to lack of feedback) --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 11:52, 7 January 2023 (UTC)
 
:That's fair, I definitely am still uncertain how that information should be displayed. It seems to me that because graphics tokens are only really useful as part of a multi-line set [[Reaction]] or [[Syndrome]] would the best examples to follow for a graphics page. Additionally, feedback from other modders after I had added all that information to the [https://dwarffortresswiki.org/index.php?title=Graphics_token&oldid=284218 previous Graphics Tokens] page was that they ignored the page because its title seemed to imply it wouldn't have any instructions.
 
:For this reason, I don't love the idea of linking to a page like [[Graphics token]] or [[Graphic set]], the latter of which I completely overlooked even while actively editing the wiki. Although I can see how my first try to resolve this made the pages more confusing rather than less.
 
 
:I think it would be good to change [[Graphics]] into a landing page with:
 
:* a "for/see" to a Premium-related tokens + how-to page (maybe [[Graphics token]]).
 
:* some "for/see"s to the Classic-related reference pages (like [[Graphic set]], [[Tileset]]).
 
:* a simple explaination of what base-game graphics are.
 
:* how-to's for installing new graphics in both versions.
 
:I'll put that in the talk pages of both Graphics and Graphics token so I'm not making the decision unilaterally. --[[User:BarelyCreative|BarelyCreative]] ([[User talk:BarelyCreative|talk]]) 06:12, 8 January 2023 (UTC)
 
 
:: Seems like you given the topic some thought and it would be nice if the pages are updated by a modder.
 
:: The only thing I can offer is that the difference between Premium and Classic is that the former comes with an official graphic set(which is kinda a mod in it self that resides in vanilla rather than mod folder). Otherwise they both can use the exact same tokens and methods to change the visuals in game.--[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 08:46, 8 January 2023 (UTC)
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)