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Editing User:Squirrelloid/Under the Sea
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Geology: Despite seeing sedimentary rock on the embark screen, its all far underwater or part of the aquifer (which i honestly can't be bothered trying to mess with right now). lots of igneous rock available for quarrying though, which means i don't have to make wood blocks or anything so silly. Lots of sand, though no beach. Magma vent (this is critical). Aquifer fails to extend all the way to ocean, giving me vertical access within a screen of the shore. | Geology: Despite seeing sedimentary rock on the embark screen, its all far underwater or part of the aquifer (which i honestly can't be bothered trying to mess with right now). lots of igneous rock available for quarrying though, which means i don't have to make wood blocks or anything so silly. Lots of sand, though no beach. Magma vent (this is critical). Aquifer fails to extend all the way to ocean, giving me vertical access within a screen of the shore. | ||
− | Near temporary fortress: Plenty of copper ores (native, malachite, tetrahedrite all present) near the surface, plus some hematite, and native aluminum. One of the aluminum deposits appears alluvial... is that supposed to happen? | + | Near temporary fortress: Plenty of copper ores (native, malachite, tetrahedrite all present) near the surface, plus some hematite, native gold, and native aluminum. One of the aluminum deposits appears alluvial... is that supposed to happen? Also some platinum and (apparently abundant) garnierite far below, but i haven't mined much yet. |
− | + | Stage 0: | |
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Initial Dwarves:<br> | Initial Dwarves:<br> | ||
Mechanic 5/Judge of Intent/Appraiser/Negotiator/Flatterer/Consoler <br> | Mechanic 5/Judge of Intent/Appraiser/Negotiator/Flatterer/Consoler <br> | ||
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Arrived with anvil, 2 iron bars, 2 copper bars, food, drink, 2 cats, 16 bauxite, some wood and some coal. Immediately built a wood burner, smelter, forge, butchers, and tanners using the bauxite. Burned a wood and butchered the female cat. Smelted some coal, and started 2 copper picks as soon as there was spare coke. Got the mining started, had the grower/brewer make an iron battle axe for dabbling, deconstructed wagon and all buildings (bauxite is precious). | Arrived with anvil, 2 iron bars, 2 copper bars, food, drink, 2 cats, 16 bauxite, some wood and some coal. Immediately built a wood burner, smelter, forge, butchers, and tanners using the bauxite. Burned a wood and butchered the female cat. Smelted some coal, and started 2 copper picks as soon as there was spare coke. Got the mining started, had the grower/brewer make an iron battle axe for dabbling, deconstructed wagon and all buildings (bauxite is precious). | ||
− | + | Stage 1:<br> | |
-Build a temporary settlement in the soil cliffs. Establish an initial working economy.<br> | -Build a temporary settlement in the soil cliffs. Establish an initial working economy.<br> | ||
-Quarry stone. <br> | -Quarry stone. <br> | ||
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At this point my fortress is up to 55 dwarves. | At this point my fortress is up to 55 dwarves. | ||
− | + | Stage 2: Create initial permanent fortress<br> | |
− | Create initial permanent fortress<br> | ||
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And now its time to start digging downward. I drop 3 levels with ramps (and channeling to make sure wagons can go down). then run a straight shot for ~20 squares, drop another level with a ramp, and make an area for a depot and storage. Go back up 2 levels (right above long tunnel) and make some plumbing to pump water out of the entrance hallway - those floodgates above weren't for show. Divert the water back towards the shoreline south of my walls, and create spaces to place pumps to pump it back up and out over the water. | And now its time to start digging downward. I drop 3 levels with ramps (and channeling to make sure wagons can go down). then run a straight shot for ~20 squares, drop another level with a ramp, and make an area for a depot and storage. Go back up 2 levels (right above long tunnel) and make some plumbing to pump water out of the entrance hallway - those floodgates above weren't for show. Divert the water back towards the shoreline south of my walls, and create spaces to place pumps to pump it back up and out over the water. | ||
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