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Editing User:Squirrelloid/Under the Sea

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Consume excess stone with mechanics/masons (need better trained workers so making screw pumps and setting up gears doesn't take so long).<br>
 
Consume excess stone with mechanics/masons (need better trained workers so making screw pumps and setting up gears doesn't take so long).<br>
 
Smelt more nickel and lead to make bins out of (wood is too precious to waste on bins!) <br>
 
Smelt more nickel and lead to make bins out of (wood is too precious to waste on bins!) <br>
 
....
 
 
So, I took about a 4 month break from this game because it was taking far too long to accomplish anything real.  Its Fall 1056, and I'm within a screen of making my test run on Operation: Orange Ruffy.  A quick look over my dwarves to remind myself what the heck is going on reveals ~15 legendary dwarves (some of them multi-legendary), and 11 artifacts built.  Much of my industry is held up waiting on the move over to the undersea fortress, either waiting on magma to finish flowing or on blocks to be cleared away so my stockpile areas are useable.  Realized the only things I really need to trade for are wood and coal.
 
 
So, starting from this point I'll try to get back on this and see if I can't achieve my architectural dreams.
 
  
 
Ongoing
 
Ongoing

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