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Editing Trap
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Latest revision | Your text | ||
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{{Quality|Exceptional|12:31, 21 February 2023 (CST)}} | {{Quality|Exceptional|12:31, 21 February 2023 (CST)}} | ||
{{av}} | {{av}} | ||
+ | {{buggy}} | ||
: ''For information on trapping [[vermin]], see [[animal trap]].'' | : ''For information on trapping [[vermin]], see [[animal trap]].'' | ||
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==Other traps== | ==Other traps== | ||
You can create [[trap design|even more elaborate traps]] with imaginative use of pits, [[pressure plate]]s, [[lever]]s, [[grate]]s, [[support]]s, [[water]], and/or [[magma]], creating sacrificial altars (blood for the Blood God!) and whatever else you can think of. Watching those goblins try to find a way out of your drowning chamber as it begins to fill is really quite satisfying. These are best made in a large, repeatable mass killing way. If you make a trap that kills 10 or so goblins that only works once and you have to rebuild it, wasting time you don't have during a [[siege]], then you're not <s>trying hard enough</s> having too much [[fun]]. | You can create [[trap design|even more elaborate traps]] with imaginative use of pits, [[pressure plate]]s, [[lever]]s, [[grate]]s, [[support]]s, [[water]], and/or [[magma]], creating sacrificial altars (blood for the Blood God!) and whatever else you can think of. Watching those goblins try to find a way out of your drowning chamber as it begins to fill is really quite satisfying. These are best made in a large, repeatable mass killing way. If you make a trap that kills 10 or so goblins that only works once and you have to rebuild it, wasting time you don't have during a [[siege]], then you're not <s>trying hard enough</s> having too much [[fun]]. | ||
+ | |||
+ | ==Bugs== | ||
+ | |||
+ | In version 43.04 and 43.05, the ''game will crash'' if a [[Trap component#Bugs|trap component]] breaks from too much [[wear]].{{Bug|9888}} | ||
+ | Resolved in 44.01 | ||
==See also== | ==See also== |