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+ | == Introduction to the Stone Industry == | ||
+ | A considerable industry centered on the use of [[stone]] is essential for any [[fortress]]. The stone industry is based on the use of loose stone (aka boulders), which are the residual products of [[Mining]], as the raw material for all of its products. The stone industry is essential for fortress [[DF2014:Design_strategies|development]], as both a source of revenue through [[trade]], and as a source of material and items critical for [[building]] and [[construction]]. | ||
The industry produces a variety of items under the following categories: | The industry produces a variety of items under the following categories: | ||
# [[Construction]]s | # [[Construction]]s | ||
− | # [[Furniture]] and items used in [[ | + | # [[Furniture]] and items used in [[buildings]] |
# [[Mechanism]]s | # [[Mechanism]]s | ||
# [[Crafts]] | # [[Crafts]] | ||
# Stone [[Container]]s | # Stone [[Container]]s | ||
− | These items are created by [[ | + | These items are created by [[Mason]]s, [[Mechanic]]s, and [[Stone crafter]]s, each in their specific [[workshop]]s. |
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=== Procuring Stone === | === Procuring Stone === | ||
− | [[Stone]] can come from | + | [[Stone]] can come from three places |
− | : | + | :1. [[Mining]]. Loose stone / boulders are a byproduct of mining. There is a 25% chance that section of natural stone that is mined will produce a stone boulder. |
− | : | + | :2. [[Trade]]. Stone can be purchased at the [[trade depot]] from visiting [[caravan]]s. Specific types of stone can also be requested from the [[liaison]], provided that the home civilization or trading race has access to it. |
− | : | + | :3. [[Embark]]. Stone can be purchased at [[Embark]]. This is a very good idea if embarking on an [[aquifer]], as it may be difficult to obtain any stone to start with. |
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=== Labor, Skill, and Workshops === | === Labor, Skill, and Workshops === | ||
− | The stone industry relies on the following [[ | + | The stone industry relies on the following [[Labor]]s: |
− | # [[Mining]] - to procure stone / boulders. | + | # [[Mining]] - to procure the stone / boulders. |
− | # Stone [[Hauling]] - to bring the stone to stockpiles and/or workshops. (Refuse hauling | + | # Stone [[Hauling]] - to bring the stone to stockpiles and/or workshops. (Refuse hauling if using [[quantum stockpiles]].) |
− | # [[Mason]] | + | # [[Mason]] - to build furniture, blocks, and to build constructions. |
# [[Mechanic]] - to build stone [[mechanism]]s | # [[Mechanic]] - to build stone [[mechanism]]s | ||
# [[Stone crafter]] - to build stone crafts and containers, including [[nest box]]es, [[hive]]s, and stone [[short sword]]s (requires obsidian). | # [[Stone crafter]] - to build stone crafts and containers, including [[nest box]]es, [[hive]]s, and stone [[short sword]]s (requires obsidian). | ||
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− | + | Masons are typically in high demand, as they do double duty working on constructions as well as creating items from the Mason's workshop. As a fortress grows, the demand for furniture will remain very high, and if you are building many constructions that require walls, stairs, ramps, and bridges, you will need several mason's to meet the demand. | |
There are three '''workshops''' that can utilize stone as the primary material for all that they build: | There are three '''workshops''' that can utilize stone as the primary material for all that they build: | ||
− | A '''[[ | + | A '''[[Mason's workshop]]''' produces stone [[block]]s (which are highly useful for construction); [[furniture]] including tables and thrones (chairs), storage items including coffers ([[chest]]), cabinets, weapon racks, and armor stands; portals including doors, grates, hatch covers, and flood gates, funeral items including slabs and coffins, milling items including querns and millstones, and finally stone statues. |
− | * | + | * Mason's are not able to build pipe sections, cages, beds, buckets, and bins, as well as barrels, but large stone pots (which are arguably superior to barrels) can be made by a Stone crafter at a Craftsdwarf's workshop. |
− | * Querns, slabs, and millstones can only be made with stone at a | + | * Querns, slabs, and millstones can only be made with stone at a Mason's Workshop. |
− | * Stone blocks are a much more efficient way of building constructions, and are useful in leveling a novice mason's skill. Blocks are stored in bins (5 blocks | + | * Stone blocks are a much more efficient way of building constructions, and are useful in leveling a novice mason's skill. Blocks are stored in bins (5 blocks / bin). |
− | A '''[[ | + | A '''[[Mechanic's workshop]]''' produces mechanisms and traction benches. High value mechanisms can be a good source of income early on. |
* Mechanisms may also be made of [[metal]], which is useful when creating mechanisms of high value, but general purpose mechanism are best made from stone. | * Mechanisms may also be made of [[metal]], which is useful when creating mechanisms of high value, but general purpose mechanism are best made from stone. | ||
− | * It is good practice to | + | * It is good practice to make mechanisms from [[magma safe]] stone. This will prevent building deconstruction, provided all components are made from magma safe material, should the building come into contact with magma. |
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+ | A '''[[Craftsdwarf's workshop]]''' produces stone [[Crafts]] including [[toys]], musical [[instruments]], and mugs ([[goblets]]); containers including stone jugs and large pots; as well as next boxes and bee hives. | ||
+ | * All of the craft items can be created using glass, and in some cases ceramics, which have higher base values, but require more effort to create. | ||
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=== Value & Quality === | === Value & Quality === | ||
− | Stone typically has three base levels of [[value]]. The vast majority of stone has a base value of 1, while [[ | + | Stone typically has three base levels of [[value]]. The vast majority of stone has a base value of 1, while [[Flux Stone]] (Limestone, Dolomite, Chalk, and Marble) has a base value of 2, and Obsidian has a base value of 3. These values serve as multipliers to the overall value of any item produced using them, so say a statue with a base value of 25, made of [[marble]], will be worth 50, and if made from [[obsidian]], will be worth 75. |
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− | + | The quality of items produced increases with the skill level of the labor assigned, such that highly skilled Masons, Stone crafters, or Mechanics, will produce high quality items. Quality is also a multiplier on base value, such that stone items created using Flux Stone or Obsidian will experience considerable increase in overall value. | |
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− | === Stone | + | === Stone Management (Logistics)'''=== |
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− | + | For a detailed article on managing the movement and stockpiling of stone read [[Stone management]]. | |
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− | === | + | === Tips === |
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− | + | After your [[fortress]] has been dug out you will likely have more stone than you know what to do with. A good idea is to produce stone [[crafts]] for when the first dwarven [[caravan]] arrives. Crafts often produce light [[finished goods|goods]]. The stone is also useful as it can produce most [[furniture]]. Finally, the stone can be used in [[constructions]]. | |
− | After your [[fortress]] has been dug out you will likely have more stone than you know what to do with. A good idea is to produce stone [[crafts]] for when the first dwarven [[caravan]] arrives. Crafts often produce light [[finished goods|goods]]. The stone is also useful as it can produce most [[furniture]]. Finally, the stone can be used in [[ | ||
If you are lucky enough to have layers of [[flux]] stone in your fortress, any goods produced with them will be twice as valuable as other goods of default (non-flux stone) quality. [[Obsidian]] will enhance goods to triple value. | If you are lucky enough to have layers of [[flux]] stone in your fortress, any goods produced with them will be twice as valuable as other goods of default (non-flux stone) quality. [[Obsidian]] will enhance goods to triple value. | ||
− | Stone cannot be used to produce [[bed]]s, [[bin]]s or [[barrel]]s. However, large stone [[large pot|pots]] are functionally the same as barrels, and can be traded to the <s>tree-fondling hippies</s> [[ | + | Stone cannot be used to produce [[bed]]s, [[bin]]s or [[barrel]]s. However, large stone [[large pot|pots]] are functionally the same as barrels, and can be traded to the <s>tree-fondling hippies</s> [[Elf|Elves]]. |
{{Category|Industry}} | {{Category|Industry}} | ||
{{Industry}} | {{Industry}} | ||
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