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Editing River
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{{Quality|Exceptional}} | {{Quality|Exceptional}} | ||
{{av}} | {{av}} | ||
− | [[File: | + | [[File:Hills river swamp.jpg|thumb|River flowing into the hills]]A '''river''' is a body of [[water]] flowing from the [[mountain]] springs towards an [[ocean]] or a [[lake]]. Rivers serve as a terrain feature and gameplay element, coming in a variety of sizes and types. Larger ones will impede movement and may serve as a natural defensive boundary, while [[brook]]s, being the smallest type of river, can be crossed safely without needing to [[swimming|swim]], risk of [[drowning]], or even getting one's feet wet. In hilly terrain, particularly with [[cliff]]s, [[waterfall]]s can be found. Rivers can be the lifeblood of a fortress, potentially providing a renewable source of water and wildlife for [[fishing]], [[hunting]] or danger when traveling near them. They can also [[freezing|freeze]]. |
== Overview == | == Overview == | ||
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* Sometimes, the dwarves end up parking on the ice in cold regions, on arrival to a new settlement area. Needless to say, in places where ice can melt, this is quite dangerous and might result in a lot of [[fun]] when retrieving all the necessary stuff. | * Sometimes, the dwarves end up parking on the ice in cold regions, on arrival to a new settlement area. Needless to say, in places where ice can melt, this is quite dangerous and might result in a lot of [[fun]] when retrieving all the necessary stuff. | ||
* If embarked on the source of a river, there will be a delta-looking feature that water flows '''from'''. i.e., the source tiles for the head of a river are not at the border of the map, but rather the network of 1-2 tile wide rivulets that converge into the river proper. If you wish to dam this at the source you will need to either go downstream far enough from the source tiles and dam as usual, or use a [[screw pump]] to pump out enough water to wall off the tile. Given the volume of water it outputs, this is difficult and can lead to [[Losing|FUN.]] | * If embarked on the source of a river, there will be a delta-looking feature that water flows '''from'''. i.e., the source tiles for the head of a river are not at the border of the map, but rather the network of 1-2 tile wide rivulets that converge into the river proper. If you wish to dam this at the source you will need to either go downstream far enough from the source tiles and dam as usual, or use a [[screw pump]] to pump out enough water to wall off the tile. Given the volume of water it outputs, this is difficult and can lead to [[Losing|FUN.]] | ||
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== Wildlife == | == Wildlife == | ||
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| {{check}} || {{check}} || {{check}} || || || | | {{check}} || {{check}} || {{check}} || || || | ||
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{{World|Biomes}} | {{World|Biomes}} | ||
{{Category|Map tiles}} | {{Category|Map tiles}} | ||
{{Category|Biomes}} | {{Category|Biomes}} |