v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Military testing
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1,613: | Line 1,613: | ||
| #1a vs #2a: 1 elite (Armor User 0) vs 5 peasants || elite won 75/100 || | | #1a vs #2a: 1 elite (Armor User 0) vs 5 peasants || elite won 75/100 || | ||
|- | |- | ||
− | | #1a vs #2b: 1 elite (Armor User 0) vs 7 peasants || elite won 21/99 || 1 | + | | #1a vs #2b: 1 elite (Armor User 0) vs 7 peasants || elite won 21/99 || 1 matched ignored (stalemate, no winner) |
|- | |- | ||
− | | #1b vs #2a: 1 elite (Armor User 14) vs 5 peasants || elite won 78/99 || 1 | + | | #1b vs #2a: 1 elite (Armor User 14) vs 5 peasants || elite won 78/99 || 1 matched ignored (stalemate, no winner) |
|- | |- | ||
| #1b vs #2b: 1 elite (Armor User 14) vs 7 peasants || elite won 24/100 || | | #1b vs #2b: 1 elite (Armor User 14) vs 7 peasants || elite won 24/100 || | ||
Line 1,623: | Line 1,623: | ||
Endurance is a big factor in these fights, easily seen by the many flashing X's that appear. The fighters also gets the Tired, Exhausted and Over-exerted statuses. I run 100 matches at the same time, and the 1v7 took almost twice as long as the 1v5 to resolve, which hints at just how tired and useless they are near the end. | Endurance is a big factor in these fights, easily seen by the many flashing X's that appear. The fighters also gets the Tired, Exhausted and Over-exerted statuses. I run 100 matches at the same time, and the 1v7 took almost twice as long as the 1v5 to resolve, which hints at just how tired and useless they are near the end. | ||
− | A high Armor User skill does not appear to help against exhaustion, since 0 and 14 skill have the same outcome. The slightly better performance of the Armor User 14's is not large enough to mean anything, it could be random noise. In the test below, | + | A high Armor User skill does not appear to help against exhaustion, since 0 and 14 skill have the same outcome. The slightly better performance of the Armor User 14's is not large enough to mean anything, it could be random noise. In the test below, unarmed dwarves are used, and they actually perform better than in this test, very likely because they don't get tired as quickly. |