v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Giant coati
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{Quality| | + | {{Quality|Superior|21:40, 17 May 2015 (UTC)}} |
{{Creaturelookup/0 | {{Creaturelookup/0 | ||
− | |||
|lung=2 | |lung=2 | ||
|heart=1 | |heart=1 | ||
Line 21: | Line 20: | ||
{{av}} | {{av}} | ||
{{creaturedesc}} | {{creaturedesc}} | ||
− | + | Like their [[Coati|smaller cousins]], giant coatis may steal items from the fortress if given an opportunity, and will take any item they can get their paws on, not just food. Best [[ambusher|hunted]] or [[cage trap|baited]] and killed before they get away with something useful. Though large enough, they are not a viable base creature for your [[meat industry]] because of their solitary nature - the chances of getting a breeding pair are extremely low. Better off just slaughtering them outright. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} |