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− | + | An item that is forbidden will never be handled by your dwarves. It is the opposite of [[reclaim]]. For example, [[stone]]s that have been forbidden will not appear in the [[construction]] menu, and will not be used at [[workshop]]s. If a forbidden object is on a build site, the building will be suspended and an [[Main:Dwarf_cancels_Construct_Building:_Item_blocking_site|announcement]] will appear informing the player that the build site is blocked. | |
− | It is the opposite of [[reclaim]]. For example, [[stone]]s that have been forbidden will not appear in the [[construction]] menu, and will not be used at [[workshop]]s. If a forbidden object is on a build site, the building will be suspended and an [[Main:Dwarf_cancels_Construct_Building:_Item_blocking_site|announcement]] will appear | ||
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==Forbidding items== | ==Forbidding items== | ||
*In order to forbid a specific loose item, use {{k|k}} and scroll over the item you wish to forbid. Then press {{k|f}} in order to toggle the forbidden state of the item. | *In order to forbid a specific loose item, use {{k|k}} and scroll over the item you wish to forbid. Then press {{k|f}} in order to toggle the forbidden state of the item. | ||
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*In order to mass forbid entire swathes of items, use the {{k|d}}-{{k|b}}-{{k|f}} keys and designate items with either the keyboard or the mouse. | *In order to mass forbid entire swathes of items, use the {{k|d}}-{{k|b}}-{{k|f}} keys and designate items with either the keyboard or the mouse. | ||
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*With a [[bookkeeper]], specific items and entire classes of items can be forbidden in the [[stocks]] screen. | *With a [[bookkeeper]], specific items and entire classes of items can be forbidden in the [[stocks]] screen. | ||
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*In order to prevent your dwarves from using a specific workshop or trap, press {{k|t}} and forbid the materials that it is made of. | *In order to prevent your dwarves from using a specific workshop or trap, press {{k|t}} and forbid the materials that it is made of. | ||
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*Using the [[standing orders]] menu, certain items can be automatically forbidden (like fired ammunition and battlefield spoils). | *Using the [[standing orders]] menu, certain items can be automatically forbidden (like fired ammunition and battlefield spoils). | ||
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==Uses of forbidding items== | ==Uses of forbidding items== | ||
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*Forbidding [[trap]]s will prevent your mechanics from dashing out in the middle of a battle to reset them. | *Forbidding [[trap]]s will prevent your mechanics from dashing out in the middle of a battle to reset them. | ||
*You can forbid your good ammunition during peaceful times so that your dwarves instead use wood arrows for target practice and hunting. (But you can also do this by specifying different materials for training and combat bolts and for hunters.) | *You can forbid your good ammunition during peaceful times so that your dwarves instead use wood arrows for target practice and hunting. (But you can also do this by specifying different materials for training and combat bolts and for hunters.) | ||
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==Getting Items Back== | ==Getting Items Back== | ||
*Use {{k|f}} to toggle the forbidden state of the item. | *Use {{k|f}} to toggle the forbidden state of the item. | ||
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*The mass reclaim function{{k|d}}-{{k|b}}-{{k|c}} can be used to regain access to forbidden items if needed. This is especially useful if you cannot directly toggle the forbidden setting of items. For example, claiming the weapons of an armed enemy in a cage is possible with mass reclaim (the {{k|u}}-{{k|i}} menu is not accessible for caged creatures). | *The mass reclaim function{{k|d}}-{{k|b}}-{{k|c}} can be used to regain access to forbidden items if needed. This is especially useful if you cannot directly toggle the forbidden setting of items. For example, claiming the weapons of an armed enemy in a cage is possible with mass reclaim (the {{k|u}}-{{k|i}} menu is not accessible for caged creatures). | ||
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*With a [[bookkeeper]], specific items and entire classes of items can be reclaimed in the [[stocks]] screen. | *With a [[bookkeeper]], specific items and entire classes of items can be reclaimed in the [[stocks]] screen. | ||
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{{Category|Designations}} | {{Category|Designations}} | ||
{{Category|Fortress mode}} | {{Category|Fortress mode}} | ||
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