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Editing Divine fabric

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{{Quality|Fine|01:53, 29 July 2014 (UTC)}}
{{Quality|Unrated}}
 
 
{{av}}
 
{{av}}
 
{{spoiler}}
 
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{{infostart|}}
 
{{infostart|}}
 
{{infoheader|Properties}}
 
{{infoheader|Properties}}
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* [[Temperature|Cold damage point]] {{ct|9900}}
 
* [[Temperature|Cold damage point]] {{ct|9900}}
 
* [[Solid density]] 1
 
* [[Solid density]] 1
* [[Specific heat]] 420}}
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* [[Specific heat]] 420
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}}
 
{{infoend}}
 
{{infoend}}
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'''Divine fabrics''' are special, procedurally generated [[cloth|fabrics]] that can be found in [[vault]]s. Divine fabrics are used as material for items and [[clothing]] used by [[angel]]s, who ruthlessly protect the vault's priceless treasures. Unlike [[divine metal]]s, divine fabrics cannot be modified into other items, nor are they appreciably better than their mundane counterparts.  
 
'''Divine fabrics''' are special, procedurally generated [[cloth|fabrics]] that can be found in [[vault]]s. Divine fabrics are used as material for items and [[clothing]] used by [[angel]]s, who ruthlessly protect the vault's priceless treasures. Unlike [[divine metal]]s, divine fabrics cannot be modified into other items, nor are they appreciably better than their mundane counterparts.  
  
As a quirk, [[human]] and [[elven]] caravans may bring [[instrument]]s and instrument parts made out of divine fabric for trade.{{bug|9275}}
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As a quirk, Human and Elven caravans may bring [[instrument]]s and instrument parts made out of divine fabric for trade.{{bug|9275}}
  
 
== Traits ==
 
== Traits ==
Divine fabrics appear to have identical [[Material definition token|material properties]] to standard [[silk]] [[cloth]] except a lack of ignition point. Although they cannot catch [[fire]], they still suffer damage from high temperatures and are not [[fire-safe]]. The only differences between types of divine fabric are their name and their color{{verify}}, both decided by a selected [[sphere]] of the deity involved in their creation. As of now, this version of the game has all divine fabric - in any form - appearing as white, and no other colors.
 
[[File:divine_fabric_preview.jpg|thumb|300px|center|Its texture can cure depression. Its color can remove pain. Its sheen can spawn happiness.]]
 
== Types ==
 
{| class="wikitable" style="text-align: left;"
 
|+ <!-- caption -->
 
|-
 
! Sphere    !! Name              !! Color*
 
|-
 
| Beauty    || dancing wisps      || style="background: {{fgcolor|6:1}};"|Yellow
 
|-
 
| Blight    || rotted fabric      || style="background: {{fgcolor|0:1}}; color: #fff;"|Black
 
|-
 
| Chaos      || never-still cloth  || style="background: {{fgcolor|4:1}}; color: #fff;"|Red
 
|-
 
| Darkness  || liquid darkness    || style="background: {{fgcolor|0:1}}; color: #fff;"|Black
 
|-
 
| Dawn      || shining cloth      || style="background: {{fgcolor|6:1}};"|Orange
 
|-
 
| Day        || bright cloth      || style="background: {{fgcolor|7:1}};"|White
 
|-
 
| Death      || pale fabric        || style="background: {{fgcolor|3:1}};"|Pale blue
 
|-
 
| Deformity  || twisted fabric    || style="background: {{fgcolor|0:1}}; color: #fff;"|Black
 
|-
 
| Disease    || patchy cloth      || style="background: {{fgcolor|7:0}};"|Gray
 
|-
 
| Dreams    || wispy cloth        || style="background: {{fgcolor|1:1}}; color: #fff;"|Blue
 
|-
 
| Dusk      || translucent cloth  || style="background: {{fgcolor|3:1}};"|Clear
 
|-
 
| Fire      || flickering cloth  || style="background: {{fgcolor|6:1}};"|Yellow
 
|-
 
| Jewels    || faceted cloth      || style="background: {{fgcolor|2:1}};"|Green
 
|-
 
| Lakes      || still blue fabric  || style="background: {{fgcolor|1:1}}; color: #fff;"|Blue
 
|-
 
| Lies      || heavy cloth        || style="background: {{fgcolor|0:1}}; color: #fff;"|Black
 
|-
 
| Light      || glowing cloth      || style="background: {{fgcolor|7:1}};"|White
 
|-
 
| Lightning || flashing sparks || style="background: {{fgcolor|6:1}};"|Yellow
 
|-
 
| Mist      || misty cloth    || style="background: {{fgcolor|7:0}};"|Clear
 
|-
 
| Moon      || white cloth        || style="background: {{fgcolor|7:1}};"|White
 
|-
 
| Muck      || dirty fabric      || style="background: {{fgcolor|6:0}}; color: #fff;"|Brown
 
|-
 
| Music      || sonorous lines    || style="background: {{fgcolor|0:1}}; color: #fff;"|Black
 
|-
 
| Night    || pitch-black fabric || style="background: {{fgcolor|0:1}}; color: #fff;"|Black
 
|-
 
| Nightmares || screaming mouths  || style="background: {{fgcolor|5:0}}; color: #fff;"|Taupe
 
|-
 
| Oceans    || undulating cloth  || style="background: {{fgcolor|3:0}}; color: #fff;"|Sea green
 
|-
 
| Rain      || moist fabric      || style="background: {{fgcolor|3:1}};"|Clear
 
|-
 
| Rainbows  || multicolored cloth || style="background: {{fgcolor|2:1}};"|Clear
 
|-
 
| Rivers    || flowing fabric    || style="background: {{fgcolor|1:1}}; color: #fff;"|Blue
 
|-
 
| Sky        || clear blue cloth  || style="background: {{fgcolor|3:1}};"|Sky blue
 
|-
 
| Stars      || motes of light    || style="background: {{fgcolor|7:1}};"|White
 
|-
 
| Storms    || flowing cloth      || style="background: {{fgcolor|7:0}};"|Gray
 
|-
 
| Sun        || blazing cloth      || style="background: {{fgcolor|7:1}};"|White
 
|-
 
| Thunder    || shining cloth      || style="background: {{fgcolor|7:1}};"|White
 
|-
 
| Trickery  || shimmering cloth  || style="background: {{fgcolor|3:1}};"|Clear
 
|-
 
| Twilight  || shadow stuff      || style="background: {{fgcolor|0:1}}; color: #fff;"|Black
 
|-
 
| Volcanos  || molten liquid      || style="background: {{fgcolor|4:1}}; color: #fff;"|Red
 
|-
 
| Water      || liquid cloth      || style="background: {{fgcolor|1:1}}; color: #fff;"|Blue
 
|-
 
| Wind      || rustling fabric    || style="background: {{fgcolor|7:0}};"|Gray
 
|}
 
*The color text represents their internal color token, while the background is the actual color they appear as in-game. See [[color]].
 
  
{{gamedata|title=Example raws (as extracted from world.dat in version 0.47.05)|
+
Divine fabrics appear to have identical [[Material definition token|material properties]] to standard [[silk]] [[cloth]], with the addition of [[fire-safe|fire immunity]]. The various types of cloth have procedurally generated names for association with specific [[deity|deities]].  They are granted [[sphere]]s matching the associated [[deity]] that has created the fabric (and the guardians who wear it).
[INORGANIC:DIVINE_2]
 
[GENERATED]
 
[DIVINE]
 
[DISPLAY_COLOR:7:0:1]
 
[BUILD_COLOR:7:0:1]
 
[STATE_COLOR:ALL_SOLID:WHITE]
 
[USE_MATERIAL_TEMPLATE:SILK_TEMPLATE]
 
[STATE_NAME_ADJ:ALL_SOLID:motes of light]
 
[IGNITE_POINT:NONE]
 
[MATERIAL_VALUE:300]
 
[SOLID_DENSITY:1]
 
[MOLAR_MASS:1]
 
[SPHERE:STARS]
 
  
[INORGANIC:DIVINE_4]
 
[GENERATED]
 
[DIVINE]
 
[DISPLAY_COLOR:1:0:1]
 
[BUILD_COLOR:1:0:1]
 
[STATE_COLOR:ALL_SOLID:BLUE]
 
[USE_MATERIAL_TEMPLATE:SILK_TEMPLATE]
 
[STATE_NAME_ADJ:ALL_SOLID:liquid cloth]
 
[IGNITE_POINT:NONE]
 
[MATERIAL_VALUE:300]
 
[SOLID_DENSITY:1]
 
[MOLAR_MASS:1]
 
[SPHERE:WATER]
 
  
[INORGANIC:DIVINE_6]
+
<!--to make sure this page comes up when searching for a specific divine fabric-->
[GENERATED]
 
[DIVINE]
 
[DISPLAY_COLOR:0:0:1]
 
[BUILD_COLOR:0:0:1]
 
[STATE_COLOR:ALL_SOLID:BLACK]
 
[USE_MATERIAL_TEMPLATE:SILK_TEMPLATE]
 
[STATE_NAME_ADJ:ALL_SOLID:sonorous lines]
 
[IGNITE_POINT:NONE]
 
[MATERIAL_VALUE:300]
 
[SOLID_DENSITY:1]
 
[MOLAR_MASS:1]
 
[SPHERE:MUSIC]
 
  
[INORGANIC:DIVINE_8]
+
== List ==
[GENERATED]
+
* dancing wisps (beauty)
[DIVINE]
+
* rotted fabric (blight)
[DISPLAY_COLOR:3:0:1]
+
* never-still cloth (chaos)
[BUILD_COLOR:3:0:1]
+
* liquid darkness (darkness)
[STATE_COLOR:ALL_SOLID:CLEAR]
+
* shining cloth (dawn)
[USE_MATERIAL_TEMPLATE:SILK_TEMPLATE]
+
* bright cloth (day)
[STATE_NAME_ADJ:ALL_SOLID:moist fabric]
+
* pale fabric (death)
[IGNITE_POINT:NONE]
+
* twisted fabric (deformity)
[MATERIAL_VALUE:300]
+
* patchy cloth (disease)
[SOLID_DENSITY:1]
+
* wispy cloth (dreams)
[MOLAR_MASS:1]
+
* translucent cloth (dusk)
[SPHERE:RAIN]
+
* flickering cloth (fire)
}}
+
* faceted cloth (jewels)
 +
* still blue fabric (lakes)
 +
* heavy cloth (lies)
 +
* glowing cloth (light)
 +
* flashing sparks (lightning)
 +
* misty cloth (mist)
 +
* white cloth (moon)
 +
* dirty fabric (muck)
 +
* sonorous lines (music)
 +
* pitch-black fabric (night)
 +
* screaming mouths (nightmares)
 +
* undulating cloth (oceans)
 +
* moist fabric (rain)
 +
* multicolored cloth (rainbows)
 +
* flowing fabric (rivers)
 +
* clear blue cloth (sky)
 +
* motes of light (stars)
 +
* flowing cloth (storms)
 +
* blazing cloth (sun)
 +
* shimmering cloth (trickery)
 +
* shining cloth (thunder)
 +
* shadow stuff (twilight)
 +
* molten liquid (volcanos)
 +
* liquid cloth (water)
 +
* rustling fabric (wind)
  
{{Category|Materials}}
+
{{Category|Fabrics}}{{Category|Materials}}
[[ru:Divine fabric]]
 

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