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Editing Cleaning
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− | + | {{Quality|Exceptional|22:20, 9 June 2010 (UTC)}} | |
− | {{Quality| | ||
{{Labor | {{Labor | ||
| labor = Cleaning | | labor = Cleaning | ||
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{{av}} | {{av}} | ||
{{buggy}} | {{buggy}} | ||
− | '''Cleaning''' is a type of [[labor]] used by | + | '''Cleaning''' is a type of [[labor]] used by dwarves in order to clean tiles. In order for dwarves to perform this task, it must be enabled inside the labor menu's Other Jobs tab. Dwarves clean a 3x3 tile area at a time, removing contaminants such as vomit, blood, and broken arrows. Cleaning is enabled by default in all dwarves. |
− | + | Though dwarves clean interior, subterranean floors of [[Contaminant|contaminants]] other than mud, they will not clean outside, and can track [[blood]], ichor, and various hostile extracts across floors (though tracking is disabled in fortress mode by default in v0.43.05). Dwarves do clean melted ice off the beautiful [[ice|frozen]] (Inside) ground when ice melts in places where ice does melt. [[Rain]] will clean any tiles exposed to it (typically outdoors tiles,) and natural or generated [[mist]] will clean any creature passing through it and gradually wash the tile it is in. | |
− | + | Defining a meeting area might get the dwarves to clean that area more often. An effective way to get an area clean is to select a dwarf for the task, remove all their professions except Cleaning, and assign them to a small [[burrow]] designated around the area to be cleaned. Burrowing a dwarf with only Cleaning assigned will keep an area much cleaner than it would remain on its own. | |
− | Dwarves occasionally clean themselves, using any water source, and [[soap]] if available (see bug below.) They will do so even if they are restricted from the cleaning labor. Any blood and other substances will be washed to the floor to spread to other dwarves and animals; barefoot creatures, like animals, children, and many dwarves, can become afflicted with possibly | + | Dwarves occasionally clean themselves, using any water source, and [[soap]] if available (see bug below.) They will do so even if they are restricted from the cleaning labor. Any blood and other substances will be washed to the floor to spread to other dwarves and animals; barefoot creatures, like animals, children, and many dwarves, can become afflicted with possibly poisonous substances washed off another's body, clothing or weapons. A grating beneath the dwarf will permit washed substances to drain. |
+ | |||
+ | == Bugs == | ||
+ | *There is currently a bug leading to spam of messages "cannot clean self" whenever soap is available; the only known workaround is to ensure that all of your soap is stored in chests in your hospital. | ||
+ | *Cleaning labor is not working{{bug|425}} | ||
==Cleaning Your Dwarves== | ==Cleaning Your Dwarves== | ||
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[[File:Dwarven_Bathtub.PNG|thumb|right|A simple Dwarven Bathtub constructed out of [[microcline]]. For style points, construct the ramps out of soap.]] | [[File:Dwarven_Bathtub.PNG|thumb|right|A simple Dwarven Bathtub constructed out of [[microcline]]. For style points, construct the ramps out of soap.]] | ||
− | Given the number of diseases carried by forgotten beasts and the risks of infection, and the threat of evil [[weather]] in evil biomes, it's a good idea to try to keep your dwarves clean. However, this might be a little less important if tracking contaminants is disabled. Even without tracking, dirty dwarves are more likely to get infected if they're injured. | + | Given the number of diseases carried by forgotten beasts and the risks of infection, and the threat of evil [[weather]] in evil biomes, it's a good idea to try to keep your dwarves clean. However, this might be a little less important if tracking contaminants is disabled, which is by default in v43.05 in fortress mode. Even without tracking, dirty dwarves are more likely to get infected if they're injured. |
While dwarves do a decent job of keeping themselves clean with a water source and soap, they don't always bathe immediately and pets and livestock can't wash themselves. Fortress cleanliness can be helped along in a few ways, such as by setting up a Dwarven Bathtub as described below, by creating a [[waterfall]] in an area that your dwarves will walk through, or using complex [http://www.bay12forums.com/smf/index.php?topic=34407.0 mist generation schemes]. | While dwarves do a decent job of keeping themselves clean with a water source and soap, they don't always bathe immediately and pets and livestock can't wash themselves. Fortress cleanliness can be helped along in a few ways, such as by setting up a Dwarven Bathtub as described below, by creating a [[waterfall]] in an area that your dwarves will walk through, or using complex [http://www.bay12forums.com/smf/index.php?topic=34407.0 mist generation schemes]. | ||
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One of these across each fortress entrance, each cavern entrance and the hospital entrance will go a long way towards keeping contamination under control. If you need to clean specific civilian dwarves, create a lever that does nothing at the end of a hallway on the far side of a Dwarven Bathtub, assign the lever to that dwarf (this part requires a [[Manager]] noble), and order the lever to be pulled. This also works to clean contaminated pets, if you find the pet owner and order them to pull the lever. Unowned animals, of course, can just be butchered or thrown into the tub (change your pond zone to a pit zone and drop them in). Military dwarves can simply be stationed on the other side of the tub. | One of these across each fortress entrance, each cavern entrance and the hospital entrance will go a long way towards keeping contamination under control. If you need to clean specific civilian dwarves, create a lever that does nothing at the end of a hallway on the far side of a Dwarven Bathtub, assign the lever to that dwarf (this part requires a [[Manager]] noble), and order the lever to be pulled. This also works to clean contaminated pets, if you find the pet owner and order them to pull the lever. Unowned animals, of course, can just be butchered or thrown into the tub (change your pond zone to a pit zone and drop them in). Military dwarves can simply be stationed on the other side of the tub. | ||
− | + | {{Translation| dwarven = lecad | elvish = reya | goblin = ustu | human = enil}} | |
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{{Labors}} | {{Labors}} |