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Editing Category:Map tiles
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− | A '''map tile''' is a single unit of space on a map. The term [[map tile]] is used when referring to the individual square under the {{Key|k}} view cursor. [[Wall]]s, [[ramp]]s, [[tree]]s, [[grass]], [[boulder]]s, [[open space]], [[brook]]s and [[river]]s are all examples of map tiles that make up mountains, plains, cliffs and valleys. [[Stair]]s that you dig up and down are also types of map tile, but not the ones that require material to construct. The difference is | + | A '''map tile''' is a single unit of space on a map. The term [[map tile]] is used when referring to the individual square under the {{Key|k}} view cursor. [[Wall]]s, [[ramp]]s, [[tree]]s, [[grass]], [[boulder]]s, [[open space]], [[brook]]s and [[river]]s are all examples of map tiles that make up mountains, plains, cliffs and valleys. [[Stair]]s that you dig up and down are also types of map tile, but not the ones that require material to construct. The difference is sutble, but map tiles are a part of the map, while [[construction]]s are built on-top of the map. (''This is a running theory, based on observation''.) Where as constructions must be built like buildings, map tiles exist as part of the map during world generation. |
*See [[digging]] for an alternative view on tile states | *See [[digging]] for an alternative view on tile states | ||
[[Category:World]] | [[Category:World]] |