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Editing 40d Talk:Your first fortress

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:::Well, I sort of meant it as a joke.  Off-screen boats.  My entire tile was flat land, but they still got there somehow, so I was supposing boats over the water.--[[User:Dadamh|Dadamh]] 07:32, 31 May 2008 (EDT)
 
:::Well, I sort of meant it as a joke.  Off-screen boats.  My entire tile was flat land, but they still got there somehow, so I was supposing boats over the water.--[[User:Dadamh|Dadamh]] 07:32, 31 May 2008 (EDT)
 
::::What if every map edge is water (ex. really large embark zone on a really small island)?  What would happen then? [[Special:Contributions/71.194.101.232|71.194.101.232]] 22:39, 11 March 2010 (UTC)
 
  
 
=Buying Skills and Items=
 
=Buying Skills and Items=
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Is this still up to date? In the newest version of DF, you don't seem to spend money on skills, but rather use points from a collective pool. There doesn't seem to be enough points to even come close to creating the suggested group. I've never actually played a game (hence my consultation of the "first fortress" page), so I'm not sure if I'm just missing something, though. Any advice? --[[User:DuckAndCower|DuckAndCower]] 23:47, 29 April 2008 (EDT)
 
Is this still up to date? In the newest version of DF, you don't seem to spend money on skills, but rather use points from a collective pool. There doesn't seem to be enough points to even come close to creating the suggested group. I've never actually played a game (hence my consultation of the "first fortress" page), so I'm not sure if I'm just missing something, though. Any advice? --[[User:DuckAndCower|DuckAndCower]] 23:47, 29 April 2008 (EDT)
  
:Nevermind... I just realized I needed to remove items from the pool first. Maybe a note that you have to hit Tab to get to the items page would help? --[[User:DuckAndCower|DuckAndCower]] 23:52, 29 April 2008 (EDT)
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Nevermind... I just realized I needed to remove items from the pool first. Maybe a note that you have to hit Tab to get to the items page would help? --[[User:DuckAndCower|DuckAndCower]] 23:52, 29 April 2008 (EDT)
  
::Personally, I can't seem to get rid of any items, and I only started with 200 points. Any tips? --[[User:MrGuy|MrGuy]] 08:08, 22 November 2008 (EST)
 
 
:::I haven't read over the redone article yet, so the following answer is said in ignorance of it, but that shouldn't matter.
 
:::To increase the number of items, press {{k|+}}, so to decrease, press {{k|-}}. This may not work with a laptop. If you are using a laptop, see [[Key_bindings]], which may help you. --[[User:Savok|Savok]] 11:00, 22 November 2008 (EST)
 
  
 
=Beginning the Fortress=
 
=Beginning the Fortress=
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I modified the anvil embarking strategy to encompass bringing along coal and lignite as well as a single unit of charcoal; the problem with bringing a 1-1 ratio of charcoal to items for smelting is that while a single unit of charcoal costs 10☼, a unit of coal/lignite costs 3☼ and can produce 3 units of coke; a 27☼ discount after the first charcoal needed to start the coal industry.  
 
I modified the anvil embarking strategy to encompass bringing along coal and lignite as well as a single unit of charcoal; the problem with bringing a 1-1 ratio of charcoal to items for smelting is that while a single unit of charcoal costs 10☼, a unit of coal/lignite costs 3☼ and can produce 3 units of coke; a 27☼ discount after the first charcoal needed to start the coal industry.  
 
:Oh, good call.  I couldn't remember how much a hunk of charcoal costs when I was writing it.  Thanks for the catch. --[[User:ThunderClaw|ThunderClaw]] 13:49, 6 November 2008 (EST)
 
:Oh, good call.  I couldn't remember how much a hunk of charcoal costs when I was writing it.  Thanks for the catch. --[[User:ThunderClaw|ThunderClaw]] 13:49, 6 November 2008 (EST)
 
==Food/Booze Numbers==
 
I think it would be very helpful to newbies to quantify how much food and booze they'll need per dwarf. I think the relevant pages say that a healthy dwarf drinks something like 9 units of booze per season, but newbies may not know. We might want to have a section that just tells them straight up how much food and booze 7 dwarves will go through in a year. If they've got that much, then they can rest assured that they won't starve their fortress to death.
 
 
 
Just a thought.
 
[[Special:Contributions/68.102.237.253|68.102.237.253]] 01:52, 22 October 2009 (UTC)
 
:That's more than covered under both [[starting build]] and [[food]] & [[drink]].  The numbers suggested in this article are enough for'' a year'' - that's ''more'' than ample, even for a newbie. (I bring enough for 1-1.5 seasons, depending on the expected challenges on the current map.)  If they want, they can do the math (dividing by 4 seasons and then by 7 dwarves - not too tough.)--[[User:Albedo|Albedo]] 02:15, 22 October 2009 (UTC)
 

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