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Editing 40d Talk:Undead

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== Depletion ==
 
== Depletion ==
 
Does the local population of undead deplete like normal wild animals? --[[User:Bouchart|Bouchart]] 23:38, 17 November 2009 (UTC)
 
Does the local population of undead deplete like normal wild animals? --[[User:Bouchart|Bouchart]] 23:38, 17 November 2009 (UTC)
 
Doesn't look like it. My military got into a scuffle with some zombie muskoxen whilst routing an ambush, and even as my dorfs (re?)killed them, replacement zombies continued to spawn at the map edge at the same rate the other zombies were being felled. It was a nightmare... While this doesn't prove they can't be depleted, it does mean that undead may use different mechanics than living critters, i.e. being created on the spot instead of existing previously and wandering onto the map. Normal creatures do <b>not</b> spawn that quickly AFAIK. --[[User:Mr Frog|Mr Frog]] 03:09, 23 March 2010 (UTC)
 
  
 
== Tameability? ==
 
== Tameability? ==
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FWIW, it was a part-good part-evil map. Unicorns hung around the northeast corner of the map in the spring and liked to stumble into cage traps, though this was the first occurance of living ''goats.'' ~~[[User:Loyal|Loyal]] 01:55, 28 December 2009 (EST)
 
FWIW, it was a part-good part-evil map. Unicorns hung around the northeast corner of the map in the spring and liked to stumble into cage traps, though this was the first occurance of living ''goats.'' ~~[[User:Loyal|Loyal]] 01:55, 28 December 2009 (EST)
 
== Flying Fish!!! ==
 
 
You know, I always thought that the undead-fish-on-dry-land phenomena was just them flying around in a ghostly, possessed kind of way.
 
:Speaking of ghosts, are they on the Dev lists? Maybe after magic is implemented? --[[Special:Contributions/71.194.101.232|71.194.101.232]] 23:21, 8 March 2010 (UTC)
 
:: I always thought it was because undead [[carp]] are so terrifying, even the laws of physics know better than to piss them off. --[[User:Mr Frog|Mr Frog]] 03:16, 23 March 2010 (UTC)
 
:: I though it was them swimming through the soil/rock, as without mortal limits to their muscles, they can keep exerting force. And the skeletal ones crawl using their ribcage as limbs.[[Special:Contributions/220.235.188.249|220.235.188.249]] 04:06, 23 March 2010 (UTC)
 
::: Now that WOULD be scary. --[[Special:Contributions/85.12.64.150|85.12.64.150]] 11:59, 26 March 2010 (UTC) ([[User:Libelnon]])
 
 
== Skeletal/Zombie tags ==
 
This is perhaps mainly out of personal curiosity, but would it be possible to overhaul all of the creature pages and include whether they can be zombies/skeletal or not? --[[Special:Contributions/85.12.64.150|85.12.64.150]] 11:59, 26 March 2010 (UTC) ([[User:Libelnon]])
 

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