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Editing 40d Talk:River
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I think the image should be edited... the light blue rivers are streams, not brooks. Brooks are actually invisible on the region map, only visible on local. Only a minor issue though, but it can cause confusion. [[User:Lightning4|Lightning4]] 16:49, 16 November 2007 (EST) | I think the image should be edited... the light blue rivers are streams, not brooks. Brooks are actually invisible on the region map, only visible on local. Only a minor issue though, but it can cause confusion. [[User:Lightning4|Lightning4]] 16:49, 16 November 2007 (EST) | ||
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I want to clean up the "other facts" section an make it a little more organized. I recently dammed a river to build the entrance to my fortress in the middle of the river, and discovered several things that the article didn't quite explain (I updated the language to clarify it, but it's still a little disorganized.) | I want to clean up the "other facts" section an make it a little more organized. I recently dammed a river to build the entrance to my fortress in the middle of the river, and discovered several things that the article didn't quite explain (I updated the language to clarify it, but it's still a little disorganized.) | ||
Here are the important things: | Here are the important things: | ||
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:Depends on how much drain you put on the system. Merely falling off the map edge a few dozen tiles away is probably something that a single water source tile can handle. River source tiles do not appear under that name but are on all maps with a river: a row at the side of the map from which the water flows. They also work a lot like aquifer tiles. --[[User:Savok|Savok]] 09:50, 14 December 2008 (EST) | :Depends on how much drain you put on the system. Merely falling off the map edge a few dozen tiles away is probably something that a single water source tile can handle. River source tiles do not appear under that name but are on all maps with a river: a row at the side of the map from which the water flows. They also work a lot like aquifer tiles. --[[User:Savok|Savok]] 09:50, 14 December 2008 (EST) | ||
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== River Sinks == | == River Sinks == | ||
I'd like to redirect my river out a different side of the map... Since it's on a plateau I can easily redirect it to the valley on one edge of a map, but is it confirmed that water reaching the edge of the map will spread off of it? And, if so, how do I efficiently get that water right to the very edge, given that I can't channel (or, I assume build walls) on the last row at the edge of the map? Similarly, I assume I can't channel through the lowest level of the map to make my own chasm, right? Thanks! [[User:Freshyq314|Freshyq314]] 20:52, 28 January 2009 (EST) | I'd like to redirect my river out a different side of the map... Since it's on a plateau I can easily redirect it to the valley on one edge of a map, but is it confirmed that water reaching the edge of the map will spread off of it? And, if so, how do I efficiently get that water right to the very edge, given that I can't channel (or, I assume build walls) on the last row at the edge of the map? Similarly, I assume I can't channel through the lowest level of the map to make my own chasm, right? Thanks! [[User:Freshyq314|Freshyq314]] 20:52, 28 January 2009 (EST) | ||
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