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Editing 40d Talk:Military

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:You need to break off the other soldiers from the squad, designating each of them into their own squads again, and then clear out each of their patrol routes. Reassign them to the dwarf you want them to follow and they should do so without many issues after that. [[User:Zykis|Zykis]] 11:09, 22 July 2009 (UTC)
 
:You need to break off the other soldiers from the squad, designating each of them into their own squads again, and then clear out each of their patrol routes. Reassign them to the dwarf you want them to follow and they should do so without many issues after that. [[User:Zykis|Zykis]] 11:09, 22 July 2009 (UTC)
 
::I just started fooling with this recently, but it seems like even with no patrol routes ever set the members of any squad will run back and forth between home and target like a swarm of gnats without any sense, very rarely reaching either.  Unless clearing patrol routes also clears the "station"?  If an enemy is in the area every once in a while one member of the squad may get close enough to charge their cocked crossbows yelling the ''Duh! Duh! Duh!'' dorfen warcry, and nothing can stop him (including stay close to station, etc) while the rest run and back waiting for news of his death.  (Civilians, on the other hand, are more than eager to come out from unexpected spots on heights and lowlands to recover his wounded soon to be corpse, or corpse, from the feet of his attackers, pick up arrows, grab equipment, etc., stopping only within about 1/4 of a bowshot from the enemy to realize their mistake, take a few steps back if alive, then try again)  So far as I could figure, every time one gets hungry or thirsty or a leatherworker finishes an extra quiver or a waterskin or a backpack, one runs back home and some follow him and some don't.  Is it safe to say that as a rule that dorfs should ''never'' be put more than one to a squad, except in order to change settings?  [[User:Dorf and Dumb|Dorf and Dumb]] 20:57, 10 September 2009 (UTC)
 
:::I should add that since then I managed to get some squads to work by the book, and others are just as dysfunctional as the first time.  I don't understand what's going on still. [[User:Dorf and Dumb|Dorf and Dumb]] 07:05, 16 September 2009 (UTC)
 
 
::::Squads are a nice mix of disfunctional and annoying currently. Once managing single soldiers is too much of hassle, I have so many soldiers it doesnt matter what they do where and when. If I got that right, squads get a major overhaul *salutes* for the next version . --[[User:Birthright|Birthright]] 15:54, 16 September 2009 (UTC)
 
 
== making a soldier kill something ==
 
 
an antman ran off with one of my mules.
 
oddly there doesn't seem to be an option to get soldiers to actually kill something, only to station or patrol.
 
which is of lttle use when your mule is being chased all over the mountain.
 
is there any way to make soldiers attack or are they only guards.
 
 
:AFAIK by default, your dwarves will not attack wild life on their own, only defend against it. You can set the squad behaviour to "attack wild animals" to switch to berserker mode, though. [[User:Qwertyu|Qwertyu]] 17:13, 7 December 2009 (UTC)
 

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