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Editing 40d Talk:Melt item
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So, yes, if you could forge a standard stack of 25 bolts for one bar, and somehow shoot them into (at least) 20 un-broken bolts, and collected those and melted them, you'd then have ''two'' bars. Alchemy. <br /> | So, yes, if you could forge a standard stack of 25 bolts for one bar, and somehow shoot them into (at least) 20 un-broken bolts, and collected those and melted them, you'd then have ''two'' bars. Alchemy. <br /> | ||
I could envision a captured goblin released onto a narrow ledge 20 tiles (max range) and 1 level higher than your unskilled archers, who likewise would be on a ledge to limit their advance. One hit, he's probably dead, but until then they're sprayin' n' prayin'. If you had a no-skill weaponsmith, that might add a bit to life-expectancy. ''Might'' be worth it for steel on a steel-poor map, or just to say you did it.--[[User:Albedo|Albedo]] 23:39, 24 October 2009 (UTC) | I could envision a captured goblin released onto a narrow ledge 20 tiles (max range) and 1 level higher than your unskilled archers, who likewise would be on a ledge to limit their advance. One hit, he's probably dead, but until then they're sprayin' n' prayin'. If you had a no-skill weaponsmith, that might add a bit to life-expectancy. ''Might'' be worth it for steel on a steel-poor map, or just to say you did it.--[[User:Albedo|Albedo]] 23:39, 24 October 2009 (UTC) | ||
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== Pairs of Objects == | == Pairs of Objects == | ||
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Shouldn't things like gauntlets and boots and stuff that are made in pairs from a single bar have twice the "percent return"? Or is this already accounted for in the "absolute return (in bars)" - this would be weird since you melt them one at a time. [[User:Sergius|Sergius]] 18:30, 4 March 2010 (UTC) | Shouldn't things like gauntlets and boots and stuff that are made in pairs from a single bar have twice the "percent return"? Or is this already accounted for in the "absolute return (in bars)" - this would be weird since you melt them one at a time. [[User:Sergius|Sergius]] 18:30, 4 March 2010 (UTC) | ||
:Not as that chart is laid out, no. That chart shows what you get for melting an object, so "absolute return" is for one item (which is how you melt things, one at a time), not for melting a suit or pair or set. Boots are melted singly, not in pairs, so you only get the return for 1 boot for every melting job. The table in the subsection ''below'' that, on "training metalsmith skills", takes that into account - but boots/gauntlets are still less desirable than leggings with regard to that end.<br />It says "armor '''item''' melted" - "item" as in "one", "singular" - but I edited the listings from the usual plural, which may have contributed to your confusion.--[[User:Albedo|Albedo]] 21:35, 5 March 2010 (UTC) | :Not as that chart is laid out, no. That chart shows what you get for melting an object, so "absolute return" is for one item (which is how you melt things, one at a time), not for melting a suit or pair or set. Boots are melted singly, not in pairs, so you only get the return for 1 boot for every melting job. The table in the subsection ''below'' that, on "training metalsmith skills", takes that into account - but boots/gauntlets are still less desirable than leggings with regard to that end.<br />It says "armor '''item''' melted" - "item" as in "one", "singular" - but I edited the listings from the usual plural, which may have contributed to your confusion.--[[User:Albedo|Albedo]] 21:35, 5 March 2010 (UTC) | ||
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