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Editing 40d Talk:Entity token

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* I activated [STONE_PREF] and [METAL_PREF], but not [GEM_PREF] nor [WOOD_PREF], and then set up a couple of forts. My starting guys only had preferences for types of stone and metal. Maybe if you take them all off, it assumes they're all activated? --[[User:Toastdieb|Toastdieb]] 16:52, 19 June 2008 (EDT)
 
* I activated [STONE_PREF] and [METAL_PREF], but not [GEM_PREF] nor [WOOD_PREF], and then set up a couple of forts. My starting guys only had preferences for types of stone and metal. Maybe if you take them all off, it assumes they're all activated? --[[User:Toastdieb|Toastdieb]] 16:52, 19 June 2008 (EDT)
 
* My latest fort on the same settings had 2 guys that prefer certain wood types, and 4 that prefer certain gemstones. All 7 of them have stone and metal preferences though. So maybe the tokens force dwarves to have a type preference for stone/metals/etc. I'll run a few more test forts to see if I can confirm. --[[User:Toastdieb|Toastdieb]] 00:19, 20 June 2008 (EDT)
 
* My latest fort on the same settings had 2 guys that prefer certain wood types, and 4 that prefer certain gemstones. All 7 of them have stone and metal preferences though. So maybe the tokens force dwarves to have a type preference for stone/metals/etc. I'll run a few more test forts to see if I can confirm. --[[User:Toastdieb|Toastdieb]] 00:19, 20 June 2008 (EDT)
::It may sound stupid, but are you certain that you saved the files and ''then'' generated a new world? You can't load a world for most modifications to the raws; it generally screws things up. ~ [[User:Midna|Midna]] 19:19, 28 October 2008 (EDT)
 
  
 
===Farming===
 
===Farming===
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*My newest test world using the same settings gave me access to both above-ground and subterranean seeds and plants. So farming tags allow access to both types of seeds, though it doesn't guarantee that you'll get both. --[[User:Toastdieb|Toastdieb]] 01:32, 22 June 2008 (EDT)
 
*My newest test world using the same settings gave me access to both above-ground and subterranean seeds and plants. So farming tags allow access to both types of seeds, though it doesn't guarantee that you'll get both. --[[User:Toastdieb|Toastdieb]] 01:32, 22 June 2008 (EDT)
 
*Try generating a new world. I think you only get access to whatever your parent civilization has so even though you *could* take above ground seeds, the founding dwarves didn't have any as they were generated without them, but I can't confirm this while I'm at work. [[User:Scribbler|Scribbler]] 16:40, 9 October 2008 (EDT)
 
*Try generating a new world. I think you only get access to whatever your parent civilization has so even though you *could* take above ground seeds, the founding dwarves didn't have any as they were generated without them, but I can't confirm this while I'm at work. [[User:Scribbler|Scribbler]] 16:40, 9 October 2008 (EDT)
 
== Great page ==
 
 
This is a great page.
 
Too bad it seems sort of buried in the wiki...
 
Is there a way we could mark which tokens are absolutely essential (bare minimum) to make a game-viable civilization?
 
Note that "game-viable" just means the compiler would successfully (without crashes/bugs) incorporate the civ into the world during world generation.
 
Whether it is a "successful" civilization after that depends on maybe second-tier token definitions (like, can this civilization speak words?).
 
Thanks.--[[User:Jpwrunyan|Jpwrunyan]] 02:46, 27 March 2009 (UTC)
 
 
== byte values say hi ==
 
 
dived into a unmodded rawr folder to check these tokens when noticed every values for sphere_alignments used a multiple/division of 256 =p thanks toady for being a good nerd. but then does that mean 256 is "default" value? [[User:Soul4hdwn|Soul4hdwn]] 14:39, 13 September 2009 (UTC)edit:didn't read a different section about the default states but still nice to know about the nerdiness.
 
 
== Symbols? ==
 
 
There are tokens listed called SELECT_SYMBOL, SUBSELECT_SYMBOL, and CULL_SYMBOL. The tables do very little to explaining those, but I think it may have something to do with naming things. I am certain that it uses the symbols in language_SYM. It seems to be used by all of the default entities. [[User:VDOgamez|VDOgamez]] 00:33, 26 January 2010 (UTC)
 

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