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Editing 40d Talk:Dining room

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How does this work? Say you make a grand communal hall/cafeteria. What I've found is that if I designate one table out of 20 as dining room, dwarves will ALWAYS prefer to eat at that specific table. Does the game not consider all the other tables/chairs within the designated room space as belonging to that dining room? I've thought about just having 20-odd overlapping rooms but I've read that'll decrease the value of the room(s). --[[User:Nunix|Nunix]] 17:26, 21 February 2008 (EST)
 
How does this work? Say you make a grand communal hall/cafeteria. What I've found is that if I designate one table out of 20 as dining room, dwarves will ALWAYS prefer to eat at that specific table. Does the game not consider all the other tables/chairs within the designated room space as belonging to that dining room? I've thought about just having 20-odd overlapping rooms but I've read that'll decrease the value of the room(s). --[[User:Nunix|Nunix]] 17:26, 21 February 2008 (EST)
 
Are they not eating at the other tables? Also, did you expand the dining room to the right size?
 
--[[User:Strangething|Strangething]] 04:38, 25 April 2008 (EDT)
 
 
I just started setting up my community dining room. At the moment, there are about seven throne/table pairs. I picked one table near the center, made it a dining room and expanded the range to cover the whole room, including the other tables. With only that, I am definitely seeing dwarves using _another_ table to eat at. In particular, they seem to be using the northernmost table... my guess is it's just top-to-bottom or left-to-right, or something like that. This is on v0.28.181.39d. --[[User:Mattmoss|Mattmoss]] 23:52, 7 August 2008 (EDT)
 
 
:Your dwarves are probably just eating at the cloest table available, which happens to be the one you defined the room from in the original example. They likely all get their food from the same place, so the distance is typically the same every time. [[User:Vanguard|Vanguard]] 21:46, 23 May 2009 (UTC)
 
 
::Or not - keep an eye on it.  Maybe it's one thing, maybe another- it's observations like this that create better understanding of the details of the game, ~if~ they can be identified and independently confirmed as one pattern or another. Keep us posted.--[[User:Albedo|Albedo]] 23:24, 23 May 2009 (UTC)
 
 
Assume that food store rooms are below the X's and seed / bone etc store rooms above the X's.
 
Does this appear to be a good layout, if the T is the only table designated as a dining room covering the whole physical space? Or should more tables be designated?
 
 
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My other idea was to have the end tables "private" for nobility, and the rest a common dining room designated from a central table. But for "private" dining room to extend to a chair it would overlap an adjacent table, leaving the noble with FOUR TABLES per dwarf...
 
(sorry: just worked out should have oriented E-W not N-S!)
 
<font face="FixedSys" color="#00FFFF">[[User:GarrieIrons|Gar]]</font>[[User Talk:GarrieIrons|rie]] 06:51, 11 July 2009 (UTC)
 
 
:It sure is a quite well working layout. One table designated is enough as a) dwarves will pick the clossest table anyway (even if its not a dining room) and room overlapping reduces room value - better one legendary than 2 grand rooms. Getting nobles to eat in a dining hall is a neigh impossible task --[[User:Birthright|Birthright]] 13:26, 13 July 2009 (UTC)
 

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