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Editing 40d Talk:Computing
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::[[Image:Onewaydoor.PNG]] | ::[[Image:Onewaydoor.PNG]] | ||
::Do tell me if you build it or need more details, optionally through #bay12games! --[[User:Zort|Zort]] 20:51, 12 May 2009 (UTC) | ::Do tell me if you build it or need more details, optionally through #bay12games! --[[User:Zort|Zort]] 20:51, 12 May 2009 (UTC) | ||
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== Base 8? == | == Base 8? == | ||
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::::[[Image:Prototypememory.PNG]] | ::::[[Image:Prototypememory.PNG]] | ||
::::Or do you mean a row of 8 pressure plates, each set to 1-1 (or some other level if I haven't thought about it enough)? This row of plates I would personally consider to be binary, I suppose it doesn't matter. Complexity is no obstacle for Dwarfputing. [[User:Zort|Zort]] 22:00, 12 May 2009 (UTC) | ::::Or do you mean a row of 8 pressure plates, each set to 1-1 (or some other level if I haven't thought about it enough)? This row of plates I would personally consider to be binary, I suppose it doesn't matter. Complexity is no obstacle for Dwarfputing. [[User:Zort|Zort]] 22:00, 12 May 2009 (UTC) | ||
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== A practical use for borg logic == | == A practical use for borg logic == | ||
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::Also, I think I’ve figured out how to not have to worry about evaporation; make use of water pressure. If I build all the logic gates for my clock on a low enough level, and have them be filled from a multi-level cistern fairly high up, then the water pressure should cause the water to spread fast enough that evaporation won’t be an issue. If it works the way I’m thinking it will, then there definitely is a way to build all these logic gates in a way that is dependable from a timing standpoint. --[[User:Frewfrux|Frewfrux]] 17:16, 1 December 2009 (UTC) | ::Also, I think I’ve figured out how to not have to worry about evaporation; make use of water pressure. If I build all the logic gates for my clock on a low enough level, and have them be filled from a multi-level cistern fairly high up, then the water pressure should cause the water to spread fast enough that evaporation won’t be an issue. If it works the way I’m thinking it will, then there definitely is a way to build all these logic gates in a way that is dependable from a timing standpoint. --[[User:Frewfrux|Frewfrux]] 17:16, 1 December 2009 (UTC) | ||
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== This is either a very good or a very bad idea. == | == This is either a very good or a very bad idea. == | ||
Is Dwarf Fortress Turing complete? If so, some very interesting ideas are in order. | Is Dwarf Fortress Turing complete? If so, some very interesting ideas are in order. | ||
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