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Editing 40d Talk:Archery target
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== Dwarves don't practice with metal bolts. == | == Dwarves don't practice with metal bolts. == | ||
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== Fortifications / Channels on Range == | == Fortifications / Channels on Range == | ||
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+ | Experimenting with fortifications and channels to preserve bolts, I found that my dwarves would not shoot down a range with a channel or fortification in it- indeed, when I tried to re-make the room to make sure it was done right, it refused to expand past the channel / fortification. It's been suggested in various places to build channel/fortification types of things to preserve bolts; it might be good to add a note to this article about the counterintuitive blockage. [[User:LucienSadi|LucienSadi]] 03:15, 11 December 2008 (EST) | ||
:The intent was to have your channel behind the targets, not in front. E.G.: | :The intent was to have your channel behind the targets, not in front. E.G.: | ||
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:Hope that helps! --[[User:N9103|Edward]] 05:53, 11 December 2008 (EST) | :Hope that helps! --[[User:N9103|Edward]] 05:53, 11 December 2008 (EST) | ||
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+ | :It does, but my dwarves are too accurate to -not- hit the target now, even with them shooting from the furthest distance ;_; --[[User:LucienSadi|LucienSadi]] 06:11, 11 December 2008 (EST) | ||
Which/how many tiles around an archery target have to exist? You need at least one between the range and the chamber floor to extend the "archery range" room, but is there any specific orientation required based on shooting direction? [[User:FJH|FJH]] 12:23, 19 February 2009 (EST) | Which/how many tiles around an archery target have to exist? You need at least one between the range and the chamber floor to extend the "archery range" room, but is there any specific orientation required based on shooting direction? [[User:FJH|FJH]] 12:23, 19 February 2009 (EST) | ||
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