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Editing 40d Talk:Adventurer mode
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Just added a note to wrestling noting that unconscious people are commonly found on beds and make terrific wrestling buddies.--[[User:Shadow archmagi|Shadow archmagi]] 14:42, 25 July 2008 (EDT) | Just added a note to wrestling noting that unconscious people are commonly found on beds and make terrific wrestling buddies.--[[User:Shadow archmagi|Shadow archmagi]] 14:42, 25 July 2008 (EDT) | ||
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==Starting Location/Gear== | ==Starting Location/Gear== | ||
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Can you train your companions to be better? Like maybe getting them to take a swim with you so that they get higher stats? I know most people consider companions to be meat shields, but I like to get good ones sometimes so that they can actually do damage to the enemy, it's the only way I've been able to play without using throwing or archery. I've always just assumed that they got stronger as they fought just like I did, but do they? [[User:Shardok|Shardok]] 23:11, 8 August 2009 (UTC) | Can you train your companions to be better? Like maybe getting them to take a swim with you so that they get higher stats? I know most people consider companions to be meat shields, but I like to get good ones sometimes so that they can actually do damage to the enemy, it's the only way I've been able to play without using throwing or archery. I've always just assumed that they got stronger as they fought just like I did, but do they? [[User:Shardok|Shardok]] 23:11, 8 August 2009 (UTC) | ||
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== Ambusher information appears to be incorrect == | == Ambusher information appears to be incorrect == | ||
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== non-Terrain Over-world Tiles == | == non-Terrain Over-world Tiles == | ||
I have noticed that after after moving you will occasionally see tiles that aren't terrain and instead are dashes (like arrows/bolts) and the static tile (used by swarms of flies). What exactly are those? | I have noticed that after after moving you will occasionally see tiles that aren't terrain and instead are dashes (like arrows/bolts) and the static tile (used by swarms of flies). What exactly are those? | ||
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