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Editing 40d:Unfortunate accident
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{{D for Dwarf}} | {{D for Dwarf}} | ||
− | + | [[Noble]]s are an unhappy sort. They are cursed with such refined tastes, that are so hard to satisfy. Because of this undue burden, they often fall prey to tragic accidents. Here's a simple guide to averting the particular banes of the upper classes. | |
==Entertaining lever== | ==Entertaining lever== | ||
− | Any dwarf of high standing should have a | + | Any dwarf of such high standing should have a [[lever]] in his rooms. If he should find himself stressed by overdue [[mandate]]s, or accidentally locked in his room, he can amuse himself by pulling it repeatedly. Pulling levers is one of the few tasks fit for nobles, after all. |
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==Impressive spike== | ==Impressive spike== | ||
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What could be more dwarven than a [[menacing spike]]? Better make it retractable, in case your noble needs the space. Put this steely symbol of dwarven strength in one of your noble's rooms, possibly next to the lever. | What could be more dwarven than a [[menacing spike]]? Better make it retractable, in case your noble needs the space. Put this steely symbol of dwarven strength in one of your noble's rooms, possibly next to the lever. | ||
− | [[Hammerer]]s just can't get enough spikes | + | [[Hammerer]]s just can't get enough spikes. |
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==In-room waterfall== | ==In-room waterfall== | ||
− | All dwarves love the soothing | + | All dwarves love the soothing mist of a [[waterfall]]. Why not give your noble one, right in his very own room? Take care that the drainage system is working properly. Any obstruction could cause the room to fill with water, and no one wants that. Remember to put an attractive grate over the drain, to keep anything from falling in and stinking up your plumbing. |
==Private zoo== | ==Private zoo== | ||
− | Everyone loves a [[zoo]]. Why not put a savage | + | Everyone loves a [[zoo]]. Why not put a savage beast in your noble's room? Who wouldn't want to see a [[giant desert scorpion]] or [[zombie]] [[carp]] every day? Just make sure it doesn't escape. It may make be prudent to hook this up to another lever in the noble's room, so they can secure the cage door if the creature somehow manages to escape. |
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− | + | ==Throne Room of Doom== | |
− | + | Your highest noble will meet with various visitors and emissaries in his [[throne room]]. To give him that extra edge in negotiations, make it intimidating. Put a [[magma]] pool right there in the throne room. No glittery [[gold]] throne, either. Make one out of [[iron]], or [[steel]], or some other material with a high melting point. | |
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− | Your highest noble will meet with various visitors and emissaries in his [[ | ||
== Vault of Kings == | == Vault of Kings == | ||
− | Nobles are precious and fragile things. To make sure that your nobles don't get injured in battle, you might want to hook up their chamber doors to levers so they can be sealed firmly in case of | + | Nobles are precious and fragile things. To make sure that your nobles don't get injured in battle, you might want to hook up their chamber doors to levers so they can be sealed firmly in case of invasion. Since the noble <s>trapped</s> hiding inside wouldn't know when it was safe to come out again, best to put the lever somewhere outside. That way once the confusion of battle is over some dwarf will surely miss the noble and remember to release them so they may reach the food and water stockpiles again. |
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− | + | For extra impenetrability, construct a wall in front of the door. Make sure to make note which section of wall the noble's behind so you'll be able to find it again later when it's time to let him out! | |
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