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Editing 40d:Tree
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− | + | Across the [[world]], '''trees''' can be found littering the landscape. Depending on the [[biome]] (i.e., whether trees are scarce or dense), they can be a great renewable source of [[wood]]. There are many different varieties that grow in different [[biomes]]. [[Tower-cap]]s grow only underground, every other variety occurs only outdoors. The only difference between trees is the (usually very minor) weight difference of the wood they produce; otherwise all trees are of equal usefulness and value. | |
− | ''' | ||
− | + | Trees are currently{{version|0.28.181.40d}} not a source of food or other material, so it is not possible to harvest mangos, maple syrup, nuts, rubber, etc. | |
− | + | ''Trees'' are a type of [[map tile]], not [[construction]]s, similar to solid [[rock]] or [[bush]]es. They must be designated for removal from the [[designations|{{Key|d}}esignations menu]] chop {{k|t}}rees, which will instruct [[dwarves]] with the [[woodcutter]] skill to grab an [[axe]] and begin chopping down the tree. Once cut down, they become one unit of [[wood]], which is movable and can be hauled by enabling the the Haul Wood labour on any dwarf and designating a wood [[stockpile]]. | |
− | + | Trees viewed from one z-level higher look like coloured rectangles or [[stone]] [[block]]s floating in the air. Deciduous trees will change colour to red or yellow in [[autumn]], and lose their leaves in [[winter]]: {{tile|╞|#770}}. This does not affect their usefulness - they may be cut down in any season. | |
− | Trees | + | Trees grow from saplings, which start growing randomly on tiles of a suitable biome. Saplings can be destroyed by heavy [[traffic]]. To grow from a sapling to a tree takes about a year and a half. A map can be stripped of all trees and saplings will still regrow. |
− | Trees | + | Trees ''will not'' as of yet be destroyed by [[magma]] or [[fire]] (nor will [[water]] damage them in any way). Saplings can 'drown' in [[water]] and [[magma]], though. [[Ballista]] arrows can destroy trees, but [[catapult]] stones will not. |
− | + | Trees (but not saplings) will block [[channel]]ing, and [[wall]]s and other [[construction]]s. | |
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− | + | Trees also gain names near [[elf|elven]] settlements. It is unclear what effect this has on gameplay, if any at all. | |
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− | + | == List of Trees == | |
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− | ==List of Trees == | ||
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+ | {| {{prettytable}} | ||
+ | |- style="background:#ddd" | ||
+ | ! Tree Name | ||
+ | ! Habitat !! Tile !! Alignment !! Density (Weight) !! Deciduous | ||
+ | |- | ||
+ | ! id="mangrove"|Mangrove | ||
+ | | <span style="color:blue">Mangrove Swamp (Wet)</span> || {{tile|♣|green|black}} || All || 500 || No | ||
+ | |- | ||
+ | ! id="saguaro"|Saguaro | ||
+ | | <span style="color:orange">Any Desert (Dry)</span> || {{tile|╞|green|black}} || All || 500 || No | ||
+ | |- | ||
+ | ! id="pine"|Pine | ||
+ | | <span style="color:green">Taiga Forest (Dry)<br>Temperate Conifer Forest<br>Tropical Conifer Forest</span> || {{tile|↑|green|black}} || All || 560 || No | ||
+ | |- | ||
+ | ! id="cedar"|Cedar | ||
+ | | <span style="color:green">Temperate Conifer Forest (Dry)<br>Tropical Conifer Forest</span> || {{tile|↨|green|black}} || All || 380 || No | ||
+ | |- | ||
+ | ! id="oak"|Oak | ||
+ | | <span style="color:green">Any Temperate Broadleaf Forest (Dry)</span> || {{tile|♠|green|black}} || All || 700 || Yes | ||
+ | |- | ||
+ | ! id="mahogany"|Mahogany | ||
+ | | <span style="color:green">Any Tropical Forest (Dry)</span> || {{tile|♠|green|black}} || All || 600 || No | ||
+ | |- | ||
+ | ! id="acacia"|Acacia | ||
+ | | <span style="color:green">Tropical Dry Broadleaf Forest (Dry)<br>Tropical Grassland<br>Tropical Savanna<br>Tropical Shrubland</span> || {{tile|♣|green|black}} || All || 500 || No | ||
+ | |- | ||
+ | ! id="kapok"|Kapok | ||
+ | | <span style="color:green">Tropical Moist Broadleaf Forest (Dry)</span> || {{tile|Γ|green|black}} || All || 500 || No | ||
+ | |- | ||
+ | ! id="maple"|Maple | ||
+ | | <span style="color:green">Temperate Broadleaf Forest (Dry)<br>Temperate Grassland<br>Temperate Savanna<br>Temperate Shrubland</span> || {{tile|♣|green|black}} || All || 755 || Yes | ||
+ | |- | ||
+ | ! id="willow"|Willow | ||
+ | | <span style="color:green">Any Temperate (Wet)<br>Any Tropical Forest<br>Tropical Grassland<br>Tropical Savanna<br>Tropical Shrubland</span><br><span style="color:blue">Tropical Freshwater Swamp<br>Tropical Saltwater Swamp<br>Tropical Freshwater Marsh<br>Tropical Saltwater Marsh</span> || {{tile|⌠|green|black}} || All || 420 || No | ||
+ | |- | ||
+ | ! id="tower-cap"|[[Tower-cap]] | ||
+ | | <span style="color:brown">Subterranean Water (Wet)(Dry)</span> || {{tile|♣|green|black}} || All || 600 || No | ||
+ | |- | ||
+ | ! id="glumprong"|Glumprong | ||
+ | | Not Freezing (Dry) || {{tile|┤|green|black}} || <span style="color:purple">Evil</span> || 1200 || No | ||
+ | |- | ||
+ | ! id="feathertree"|Feather tree | ||
+ | | Not Freezing (Dry) || {{tile|♣|green|black}} || <span style="color:blue">Good</span> || 100 || No | ||
+ | |- | ||
+ | ! id="highwood"|Highwood | ||
+ | | Not Freezing (Dry) || {{tile|¶|green|black}} || <span style="color:red">Savage</span> || 500 || No | ||
+ | |- | ||
+ | ! id="larch"|Larch | ||
+ | | <span style="color:green">Taiga Forest (Dry)<br>Temperate Conifer Forest</span> || {{tile|↑|green|black}} || All || 590 || Yes | ||
+ | |- | ||
+ | ! id="chestnut"|Chestnut | ||
+ | | <span style="color:green">Any Temperate Broadleaf Forest (Dry)</span> || {{tile|♠|green|black}} || All || 500 || Yes | ||
+ | |- | ||
+ | ! id="alder"|Alder | ||
+ | | <span style="color:green">Any Temperate Broadleaf Forest (Dry)</span> || {{tile|♣|green|black}} || All || 410 || Yes | ||
+ | |- | ||
+ | ! id="birch"|Birch | ||
+ | | <span style="color:green">Any Temperate Broadleaf Forest (Dry)</span> || {{tile|♣|green|black}} || All || 670 || Yes | ||
+ | |- | ||
+ | ! id="ashtree"|Ash | ||
+ | | <span style="color:green">Any Temperate Broadleaf Forest (Dry)</span> || {{tile|♠|green|black}} || All || 620 || Yes | ||
+ | |- | ||
+ | ! id="candlenut"|Candlenut | ||
+ | | <span style="color:green">Any Tropical Forest (Dry)</span> || {{tile|Γ|green|black}} || All || 500 || No | ||
+ | |- | ||
+ | ! id="mangotree"|Mango tree | ||
+ | | <span style="color:green">Any Tropical Forest (Dry)</span> || {{tile|Γ|green|black}} || All || 500 || No | ||
+ | |- | ||
+ | ! id="rubbertree"|Rubber tree | ||
+ | | <span style="color:green">Tropical Moist Broadleaf Forest (Dry)</span> || {{tile|Γ|green|black}} || All || 500 || No | ||
+ | |- | ||
+ | ! id="cacaotree"|Cacao tree | ||
+ | | <span style="color:green">Tropical Moist Broadleaf Forest (Dry)</span> || {{tile|Γ|green|black}} || All || 500 || No | ||
+ | |- | ||
+ | ! id="palm"|Palm | ||
+ | | <span style="color:green">Any Tropical (Dry)</span> || {{tile|Γ|green|black}} || All || 500 || No | ||
|} | |} | ||
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− | [[Category:Map tiles]] | + | [[Category:Map tiles]][[Category:Trees]] |