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Editing 40d:Tree
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− | + | Across the world, '''trees''' can found littering the landscape. They are a great renewable source of [[wood]], and there are many different varieties that grow in different [[biomes]]. | |
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− | + | ''Trees'' are a type of [[map tile]], not [[construction]]s, similar to solid [[rock]] or [[bush]]es. They must be designated for removal from the [[designations|{{Key|d}}esignations menu]] chop {{k|t}}rees, which will instruct dwarves with the woodcutter skill to grab an [[axe]] and begin singing merilly. (while also chopping down the tree) | |
− | + | Trees viewed from one tile above look like coloured stone blocks floating in the air. | |
− | + | Trees also gain names near elven settlements. Although it is unclear what effect this has on gameplay, if any at all. | |
− | + | [[Category:Map tiles]][[Category:Trees]] | |
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