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Editing 40d:Material
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− | + | '''Materials''' are the wide array of base items needed to create objects. | |
− | '''Materials''' are the wide array of base items needed to create objects | ||
− | + | General groups of materials include: | |
− | + | * [[Stone]] | |
+ | * [[Wood]] | ||
+ | * [[Metal]] | ||
+ | * [[Glass]] | ||
+ | * [[Leather]] | ||
+ | * [[Cloth]] | ||
+ | * [[Bones]] | ||
+ | * [[Shells]] | ||
+ | * [[Gems]] | ||
− | + | Certain materials are geared toward making certain items. While stones, wood and metal can be made into similar furnitures, there are some items which are normally restricted to certain materials. For example, beds can only be made out of wood. Cloth and leather both can be clothing, but of the two, only leather can also be made into [[armor]]. Gems are largely for [[decoration|encrusting]] previously made items from other materials. | |
− | + | In all cases, each group of material is divided into many possible qualities of material. Many rare stones, like [[obsidian]] are more valuable than more common ones, like [[diorite]]. Metals such as [[bronze]] and [[iron]] are decent for armor, but metals such as [[silver]] and [[gold]] are better suited for [[crafts]]. | |
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− | + | It is best to look up each individual category to become familiar with what they can and cannot be used for. | |
− | + | [[Category:Materials|*]] | |
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