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Editing 40d:Item token
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Latest revision | Your text | ||
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− | {{ | + | {{quality|Exceptional|21:18, 30 March 2011 (UTC)}}{{av}} |
− | {{av}} | ||
:''You may be looking for [[Item definition token]].'' | :''You may be looking for [[Item definition token]].'' | ||
These are to be used with certain [[Creature token]] (such as ITEMCORPSE) as well as in [[Reactions]]. | These are to be used with certain [[Creature token]] (such as ITEMCORPSE) as well as in [[Reactions]]. | ||
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[<whatever is asking for the token>:TYPE:SUBTYPE:MATERIAL:MATGLOSS] | [<whatever is asking for the token>:TYPE:SUBTYPE:MATERIAL:MATGLOSS] | ||
− | |||
− | |||
==Item type tokens== | ==Item type tokens== | ||
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| 4 || STONE || Raw mined [[stone]]. | | 4 || STONE || Raw mined [[stone]]. | ||
|- | |- | ||
− | | 5 || WOOD || Wooden [[log]]s | + | | 5 || WOOD || Wooden [[log]]s. |
|- | |- | ||
| 6 || DOOR || [[Door]]s. | | 6 || DOOR || [[Door]]s. | ||
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| 22 || STATUE || [[Statue]]s. | | 22 || STATUE || [[Statue]]s. | ||
|- | |- | ||
− | | 23 || CORPSE || [[Corpse]]s | + | | 23 || CORPSE || [[Corpse]]s. |
|- | |- | ||
| 24 || WEAPON || [[Weapon]]s. Subtypes come from item_weapon.txt | | 24 || WEAPON || [[Weapon]]s. Subtypes come from item_weapon.txt | ||
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| 44 || ANVIL || [[Anvil]]s. | | 44 || ANVIL || [[Anvil]]s. | ||
|- | |- | ||
− | | 45 || CORPSEPIECE || [[Body part]]s | + | | 45 || CORPSEPIECE || [[Body part]]s. |
|- | |- | ||
| 46 || REMAINS || Dead [[vermin]] bodies and large creature [[chunk]]s. Material is a creature ID. | | 46 || REMAINS || Dead [[vermin]] bodies and large creature [[chunk]]s. Material is a creature ID. | ||
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| 51 || PET || Tame [[vermin]]. Material is a creature ID. | | 51 || PET || Tame [[vermin]]. Material is a creature ID. | ||
|- | |- | ||
− | | 52 || SEEDS || [[Seed]]s from plants | + | | 52 || SEEDS || [[Seed]]s from plants. |
|- | |- | ||
| 53 || PLANT || [[Plant]]s. Material is a plant ID. | | 53 || PLANT || [[Plant]]s. Material is a plant ID. | ||
|- | |- | ||
− | | 54 || SKIN_RAW || Untanned [[skin]]s | + | | 54 || SKIN_RAW || Untanned [[skin]]s. |
|- | |- | ||
− | | 55 || SKIN_TANNED || [[Leather]] | + | | 55 || SKIN_TANNED || [[Leather]]. |
|- | |- | ||
| 56 || BONES || [[Bone]]s from creatures. Material is a creature ID. | | 56 || BONES || [[Bone]]s from creatures. Material is a creature ID. | ||
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| 57 || SHELL || [[Shell]]s from creatures that have them. Material is a creature ID. | | 57 || SHELL || [[Shell]]s from creatures that have them. Material is a creature ID. | ||
|- | |- | ||
− | | 58 || LEAVES || Leaves, usually from [[quarry bush]]es | + | | 58 || LEAVES || Leaves, usually from [[quarry bush]]es. |
|- | |- | ||
| 59 || THREAD || [[Thread]] gathered from webs or made at the [[farmer's workshop]]. | | 59 || THREAD || [[Thread]] gathered from webs or made at the [[farmer's workshop]]. | ||
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| 61 || TOTEM || Skull [[totem]]s. | | 61 || TOTEM || Skull [[totem]]s. | ||
|- | |- | ||
− | | 62 || SKULL || [[Skull]]s of dead creatures. | + | | 62 || SKULL || [[Skull]]s of dead creatures. Possibly broken, neither BONE material or creature IDs seem to work. |
|- | |- | ||
| 63 || PANTS || Armor and clothing worn on the legs. Subtypes come from item_pants.txt | | 63 || PANTS || Armor and clothing worn on the legs. Subtypes come from item_pants.txt | ||
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| 71 || TRAPCOMP || [[Trap component]]s. Subtypes come from item_trapcomp.txt | | 71 || TRAPCOMP || [[Trap component]]s. Subtypes come from item_trapcomp.txt | ||
|- | |- | ||
− | | 72 || EXTRACT || [[Extract]]s from certain plants and creatures | + | | 72 || EXTRACT || [[Extract]]s from certain plants and creatures. |
|- | |- | ||
| 73 || POTION || ??? | | 73 || POTION || ??? | ||
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| 75 || POWDER_MISC || Powders such as [[flour]], [[dye]], [[sand]], or [[bone meal]]. | | 75 || POWDER_MISC || Powders such as [[flour]], [[dye]], [[sand]], or [[bone meal]]. | ||
|- | |- | ||
− | | 76 || CHEESE || Pieces of [[cheese]] | + | | 76 || CHEESE || Pieces of [[cheese]]. |
|- | |- | ||
| 77 || FOOD || [[Prepared meal]]s. Subtypes come from item_food.txt | | 77 || FOOD || [[Prepared meal]]s. Subtypes come from item_food.txt |