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Editing 40d:Dam
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[[Image:dam.jpg|right]] | [[Image:dam.jpg|right]] | ||
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===Ice Method=== | ===Ice Method=== | ||
− | The easiest and quickest method of Dam manufacture is only possible if your map freezes during winter. Simply dig out a thin section of [[channel]]s across the river and build a wall out of floodgates, blocking the path of the water | + | The easiest and quickest method of Dam manufacture is only possible if your map freezes during winter. Simply dig out a thin section of [[channel]]s across the river and build a wall out of floodgates, blocking the path of the water. |
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===Draining Method=== | ===Draining Method=== | ||
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An alternative method to this is to use a large number of pumps to move more water out of the river than can be replaced by the water flow. For a river with a width of 4 tiles, you will need three on either side pumping it into channels or tunnels, ideally off the map, a waterfall, or somewhere where flooding will not be a concern. While the pumps are operating, it will be drained enough to build the dam. | An alternative method to this is to use a large number of pumps to move more water out of the river than can be replaced by the water flow. For a river with a width of 4 tiles, you will need three on either side pumping it into channels or tunnels, ideally off the map, a waterfall, or somewhere where flooding will not be a concern. While the pumps are operating, it will be drained enough to build the dam. | ||
− | If your dwarves are persistent enough you can also dig out a large chamber under the river at Z-1, channel out holes on both sides at Z0, and cover these holes with walled-in bridges. When you raise the bridges the water drops down; when you lower them it starts flowing again. This avoids the 'infinite hole' bug that can result if you | + | If your dwarves are persistent enough you can also dig out a large chamber under the river at Z-1, channel out holes on both sides at Z0, and cover these holes with walled-in bridges. When you raise the bridges the water drops down; when you lower them it starts flowing again. This avoids the 'infinite hole' bug that can result if you uses collapses to punch holes in the bottom of brooks. |
[[Image:DammingEfforts.png|left|thumb|200px|An example of how to construct a magma dam.]] | [[Image:DammingEfforts.png|left|thumb|200px|An example of how to construct a magma dam.]] | ||
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===Magma Method=== | ===Magma Method=== | ||
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===The Dam=== | ===The Dam=== | ||
[[Image:Dam2.JPG|left]] | [[Image:Dam2.JPG|left]] | ||
− | After your dam has been completed and looks something like the image, you can expect water to just stop flowing UNLESS there is a waterfall. If that is the case, the water will just flow around it after flooding a fair amount of space around it. If you messed up while making a magma dam and permanently | + | After your dam has been completed and looks something like the image, you can expect water to just stop flowing UNLESS there is a waterfall. If that is the case, the water will just flow around it after flooding a fair amount of space around it. If you messed up while making a magma dam and permanently obfuscated the edge of the map, you can expect the entire world to flood up to the point where water enters. |
===Actually Building=== | ===Actually Building=== | ||
− | Once the river has been drained (which can take a VERY long time), you may have to dig into the riverbed by ordering a channel to be dug in the open space tile above the tile you want to build on. The result of this, however, is that the tile is no longer considered a brook/river and it behaves like any other storage of water. It no longer colored a pretty light-blue and nothing (including | + | Once the river has been drained (which can take a VERY long time), you may have to dig into the riverbed by ordering a channel to be dug in the open space tile above the tile you want to build on. The result of this, however, is that the tile is no longer considered a brook/river and it behaves like any other storage of water. It no longer colored a pretty light-blue and nothing (including dwarfs, caravans, goblins, etc) can walk on top of it. This can be very annoying, so be prepared. |
===Further Possibilities=== | ===Further Possibilities=== | ||
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*Being in control of your local river/brook makes you more of a <s>man</s> dwarf. | *Being in control of your local river/brook makes you more of a <s>man</s> dwarf. | ||
+ | [[Category:Guides]] | ||
{{Water FAQ}} | {{Water FAQ}} | ||
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