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Editing 40d:Challenges
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*Bonus: Only Marksdwarves for defence, You shouldn't get near the zombies, as they bite.If they are wounded, they must be quarantined, and shall therefore die. | *Bonus: Only Marksdwarves for defence, You shouldn't get near the zombies, as they bite.If they are wounded, they must be quarantined, and shall therefore die. | ||
*AdvancedPlay: Add zombie to the creatures list and set them as [EVIL]. | *AdvancedPlay: Add zombie to the creatures list and set them as [EVIL]. | ||
− | + | Bonus: Send one heroic guy to save the migrants from the zombies, like in 28 days later. | |
Remember Elves can not be trusted and should be treated as infectees, and should be Dwarven atom smashed(Magma and Chasms work equally well).(Note this is also true for normal Dwarf Fortress). | Remember Elves can not be trusted and should be treated as infectees, and should be Dwarven atom smashed(Magma and Chasms work equally well).(Note this is also true for normal Dwarf Fortress). | ||
− | + | *Elf skin clothing anyone? | |
− | *Keep a diary from one of the characters perspectives, to be read when the world is repopulated. | + | *Keep a diary from one of the characters perspectives, to be read when the world is repopulated. |
===Master Of One=== | ===Master Of One=== |