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  • ...te, it can be useful to define variants without giving the base creature a sprite. This would cause the game to keep looking for creature definitions, allowi ...cuss later, all sprites are 32x32 pixels big and come in groups known as ''Sprite Sheets''. There are no alpha values yet, so partial transparency is not sup
    18 KB (2,732 words) - 16:24, 27 July 2023
  • ...te layers by default. A few RCPs, like quadrupeds, have more than one body sprite to randomly select from. compare RCPs and eliminate random tokens, and you're left w/ 'default' sprite tokens
    22 KB (3,060 words) - 07:54, 8 December 2023
  • | sprite = 32×32 | sprite = 32×32
    17 KB (2,167 words) - 03:31, 20 December 2022
  • | sprite = 32×32 | sprite = 32×32
    17 KB (2,167 words) - 00:32, 21 December 2022
  • ! Sprite | [[File:Ant sprite.png]]
    63 KB (7,275 words) - 04:58, 26 April 2024
  • |sprite=16×16 |sprite=16×16
    10 KB (1,538 words) - 05:12, 20 June 2023
  • | sprite = 18×18 | sprite = 18×18 / [http://www.bay12forums.com/smf/index.php?topic=12
    10 KB (1,311 words) - 20:19, 17 June 2019
  • | sprite = 18×18 | sprite = 16×16
    7 KB (836 words) - 20:01, 13 March 2013
  • | The simplest and most common form of creature graphics for defining one sprite for each [[#Condition|basic condition]]. | Nearly the same as {{token|CREATURE_GRAPHICS|g}}, but allows a separate sprite to be defined for each caste.
    27 KB (4,147 words) - 06:51, 24 April 2024
  • !style="border:1px #AAA solid;background:#DDD;"| Sprite |style="padding:0.2em;"|[[File:Alpaca sprite.png|25px]]
    19 KB (2,580 words) - 02:05, 20 February 2024
  • |comments=WIP Sprite sheet for the large_ocean set of creatures. |comments=Sprite sheet for Common Domestic animals<br>
    8 KB (1,101 words) - 23:50, 8 November 2015
  • ...r [[clay]] at a [[kiln]]. Graphically, statues will display as a grayscale sprite of the statue's subject only if the subject is a sentient race, animal, sim ...as a cube. Dwarves, humans, elves, goblins, and kobolds each use a single sprite-- individual clothing and features will not be reflected in statues. These
    7 KB (1,138 words) - 22:58, 14 March 2024
  • ...the game, animal people will have one standard sprite, and one [[undead]] sprite.
    29 KB (4,177 words) - 05:36, 22 April 2024
  • * '''Graphic:''' The sprite assigned to the creature. Seen only in the [[Premium version|Steam version] ...cognize a creature and/or cannot the find the sprite associate for it, the sprite will default to a blue, round, blob-like face with stubby legs.
    144 KB (21,198 words) - 05:05, 28 April 2024
  • ...f them. While other creatures ''can'' wear armor, it won't appear on their sprite, but clicking on them and checking their inventory can show they are wearin * In the Premium version, the sprite sheets for equipped gear are mostly incomplete. The material of equipped ge
    89 KB (14,348 words) - 11:42, 25 April 2024
  • * [[Graphics_token#Basic_creature_sprite_types|Sprite type]] or Caste then sprite type
    110 KB (16,795 words) - 22:32, 20 April 2024
  • ...can be seen in the items tab after clicking on a creature, although their sprite will not reflect this. This is because only dwarves, humans, elves, goblins *In the Premium version, the sprite sheets for equipped gear are mostly incomplete. The material of equipped ge
    60 KB (8,739 words) - 05:12, 7 January 2024
  • | [[File:Amethyst man sprite.png|20px]] / {{Tile|M|5:1}} [[Amethyst man]] | [[File:Amphibian man sprite.png|20px]] / {{Tile|a|6:0}} [[Amphibian man]]<sup>1</sup>
    30 KB (4,542 words) - 23:57, 12 March 2024
  • [[File:fireball_sprite_anim.gif|thumb|32px|left|Fireball sprite.]]In an amusing example of the intricacies of ''Dwarf Fortress'', fire imps *[[File:fire_imp_sprites.png|right]]Initially, the premium version had a sprite for a child fire imp. It was later removed from the game, because fire imps
    4 KB (704 words) - 02:13, 14 February 2024
  • ...marzu Casu Marzu], a Sardinian cheese containing live maggots, causing the sprite to have a two-frame animation. The idea was forwarded by [[Meph]], who drew
    2 KB (308 words) - 03:51, 20 December 2022

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