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Show new changes starting from 21:43, 13 February 2026
   
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11 February 2026

     18:04  Armor diffhist +13 108.85.197.99 talk →‎Material: all training attack forms are "safe" (except wrestling "falls")

9 February 2026

     23:07  Siege engine‎‎ 9 changes history -423 [Quietust‎ (4×); Bjh21‎ (5×)]
     
23:07 (cur | prev) +69 Quietust talk contribs →‎Using Siege Engines (simple): fix drawings - use actual catapult+bridge tiles
     
23:03 (cur | prev) -351 Quietust talk contribs →‎Building Siege Engines: as far as I can tell from the code in 53.10, this is STILL not true, and it has NEVER been true
     
22:02 (cur | prev) +293 Bjh21 talk contribs →‎Building Siege Engines: Bolt-thrower-as-building split from others so I have somewhere to explain the space requirements
     
21:42 (cur | prev) -952 Bjh21 talk contribs →‎Using Siege Engines (simple): Removed "catch" example. I built this and it promptly maimed a dwarf, so I don't think it's safe any more.
     
21:23 (cur | prev) +325 Bjh21 talk contribs →‎Using Siege Engines (simple): The new settings for siege engines in 0.53
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21:19 (cur | prev) -10 Quietust talk contribs →‎Building Siege Engines
     
21:18 (cur | prev) -2 Quietust talk contribs bolt throwers only require ONE "parts", plus the other items
     
21:01 (cur | prev) +65 Bjh21 talk contribs →‎Building Siege Engines: Noted that bolt throwers do impede movement
     
20:36 (cur | prev) +140 Bjh21 talk contribs →‎Building Siege Engines: Explain the parts of bolt throwers

8 February 2026

     16:16  Armor‎‎ 5 changes history -4,872 [108.85.197.99‎ (2×); GeloMor‎ (3×)]
     
16:16 (cur | prev) +32 108.85.197.99 talk →‎Melting
     
16:15 (cur | prev) +53 108.85.197.99 talk →‎Melting: nice table
     
11:26 (cur | prev) -3,685 GeloMor talk contribs Moved melting into separate table, since 1) only few items are meltable, 2) there is Material Size in tables already, which allows to estimate material costs
     
10:02 (cur | prev) -532 GeloMor talk contribs Further optimization of tables - graphics
     
09:49 (cur | prev) -740 GeloMor talk contribs Elasticity tokens took up too much space in the table

7 February 2026

     21:11  Armor‎‎ 5 changes history +1,554 [Silverwing235‎; 108.85.197.99‎ (4×)]
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21:11 (cur | prev) +28 Silverwing235 talk contribs →‎Material
     
18:20 (cur | prev) +171 108.85.197.99 talk →‎Material: the "other metals" testing was for weapons, not for armor. Copy/pasting this section to the "weapons" article (but leaving it here w/ a <!- Note ->
     
18:08 (cur | prev) +64 108.85.197.99 talk →‎Material: wooden from elves only
     
18:07 (cur | prev) +1,286 108.85.197.99 talk →‎Material: comments re weak/alternative armor material
     
17:38 (cur | prev) +5 108.85.197.99 talk Move TOC (and "Basics" section label) up
     18:52  Weapon‎‎ 5 changes history +1,299 [108.85.197.99‎ (5×)]
     
18:52 (cur | prev) +55 108.85.197.99 talk →‎Superior metal rule
     
18:49 (cur | prev) 0 108.85.197.99 talk →‎Superior metal rule
     
18:49 (cur | prev) +82 108.85.197.99 talk →‎Superior metal rule
     
18:46 (cur | prev) +233 108.85.197.99 talk →‎"Best" weapon choices: silver today
     
18:38 (cur | prev) +929 108.85.197.99 talk →‎Quality and strange moods: copied/edited from Armor article, where it was mis-applied. More, the <Science!> is from 2011 - even applicable today? (at the very least, Iron/pig iron have changed)

6 February 2026

     22:48  Weapon diffhist +340 108.85.197.99 talk →‎Material: expand on "exceptions"
     22:35  Trap component diffhist +377 108.85.197.99 talk move key info up; bullet points; links to subsections; fix "weaponS traps"