https://dwarffortresswiki.org/index.php?title=v0.34:Smoke&feed=atom&action=historyv0.34:Smoke - Revision history2024-03-29T04:53:47ZRevision history for this page on the wikiMediaWiki 1.35.11https://dwarffortresswiki.org/index.php?title=v0.34:Smoke&diff=177155&oldid=prevAO at 13:14, 25 August 20122012-08-25T13:14:36Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Minor testing has indicated that smoke, from the moment the source disappears, takes approximately 7 seconds to dissipate. This dissipation is noticeable as the smoke tile will change many times throughout this interval, indicating the smoke's drop in density. If smoke seems to persist for more than this time it is possible there is an unseen source or that a [[Bug]] has been encountered.{{verify}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Minor testing has indicated that smoke, from the moment the source disappears, takes approximately 7 seconds to dissipate. This dissipation is noticeable as the smoke tile will change many times throughout this interval, indicating the smoke's drop in density. If smoke seems to persist for more than this time it is possible there is an unseen source or that a [[Bug]] has been encountered.{{verify}}</div></td></tr>
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</table>AOhttps://dwarffortresswiki.org/index.php?title=v0.34:Smoke&diff=177138&oldid=prev68.188.149.230 at 01:25, 25 August 20122012-08-25T01:25:31Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quality|Exceptional|18:19, 28 April 2011 (UTC)}}{{av}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{quality|Exceptional|18:19, 28 April 2011 (UTC)}}{{av}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Where there's smoke, there's fire.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Where there's smoke, there's <ins class="diffchange diffchange-inline">[[</ins>fire<ins class="diffchange diffchange-inline">]]</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>When items burn, they release smoke into the surrounding area. The presence of smoke means that it is reasonably close to a source of fire, which can cause [[fun]] times. Like miasma, smoke can easily cross z-levels up or down through openings. If you see smoke, you have (or very recently had) a fire burning somewhere nearby and should take action. (Since fire is deadly and can easily spread, this is bad enough by itself.)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>When items burn, they release smoke into the surrounding area. The presence of smoke means that it is reasonably close to a source of fire, which can cause [[fun]] times. Like miasma, smoke can easily cross z-levels up or down through openings. If you see smoke, you have (or very recently had) a fire burning somewhere nearby and should take action. (Since fire is deadly and can easily spread, this is bad enough by itself.)</div></td></tr>
</table>68.188.149.230https://dwarffortresswiki.org/index.php?title=v0.34:Smoke&diff=164104&oldid=prevQuietust at 23:01, 18 February 20122012-02-18T23:01:56Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:01, 18 February 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l6" >Line 6:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Dwarves that inhale smoke will get unhappy thoughts. They also may get internal injuries or become unconscious.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Dwarves that inhale smoke will get unhappy thoughts. They also may get internal injuries or become unconscious.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">In v0.31, most </del>materials have boiling points, and you will occasionally see things like steam or boiling clouds of copper, especially if you're playing with [[magma]]. If you accidentally drop some coal or coke into magma, you get generic smoke.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Most </ins>materials have boiling points, and you will occasionally see things like steam or boiling clouds of copper, especially if you're playing with [[magma]]. If you accidentally drop some coal or coke into magma, you get generic smoke.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Minor testing has indicated that smoke, from the moment the source disappears, takes approximately 7 seconds to dissipate. This dissipation is noticeable as the smoke tile will change many times throughout this interval, indicating the smoke's drop in density. If smoke seems to persist for more than this time it is possible there is an unseen source or that a [[Bug]] has been encountered.{{verify}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Minor testing has indicated that smoke, from the moment the source disappears, takes approximately 7 seconds to dissipate. This dissipation is noticeable as the smoke tile will change many times throughout this interval, indicating the smoke's drop in density. If smoke seems to persist for more than this time it is possible there is an unseen source or that a [[Bug]] has been encountered.{{verify}}</div></td></tr>
</table>Quietusthttps://dwarffortresswiki.org/index.php?title=v0.34:Smoke&diff=164022&oldid=prevQuietBot: Importing content from v0.31 (473/614)2012-02-18T22:58:10Z<p>Importing content from v0.31 (473/614)</p>
<p><b>New page</b></p><div>{{quality|Exceptional|18:19, 28 April 2011 (UTC)}}{{av}}<br />
Where there's smoke, there's fire.<br />
<br />
When items burn, they release smoke into the surrounding area. The presence of smoke means that it is reasonably close to a source of fire, which can cause [[fun]] times. Like miasma, smoke can easily cross z-levels up or down through openings. If you see smoke, you have (or very recently had) a fire burning somewhere nearby and should take action. (Since fire is deadly and can easily spread, this is bad enough by itself.)<br />
<br />
Dwarves that inhale smoke will get unhappy thoughts. They also may get internal injuries or become unconscious.<br />
<br />
In v0.31, most materials have boiling points, and you will occasionally see things like steam or boiling clouds of copper, especially if you're playing with [[magma]]. If you accidentally drop some coal or coke into magma, you get generic smoke.<br />
<br />
Minor testing has indicated that smoke, from the moment the source disappears, takes approximately 7 seconds to dissipate. This dissipation is noticeable as the smoke tile will change many times throughout this interval, indicating the smoke's drop in density. If smoke seems to persist for more than this time it is possible there is an unseen source or that a [[Bug]] has been encountered.{{verify}}</div>QuietBot