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Editing v0.34:Skin

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{{quality|Fine|20:18, 5 March 2011 (UTC)}}{{av}}
 
{{quality|Fine|20:18, 5 March 2011 (UTC)}}{{av}}
  
'''Skin''' is a tissue layer common to most [[creature]]s. Different types of creatures have different types of skin.
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'''Skin''' is a tissue layer common to most [[creature]]s. Different types of creatures have different types of skin. "Normal" creatures (such as domestic creatures [[Cow]], [[Dog]], [[Cat]], large above-ground creatures, etc, for instance) have the skin called '''Raw hide'''. Insectoids, like [[Giant desert scorpion]], have the skin called '''Chitin'''. Aquatic creatures and reptilians skins, such as [[Carp]], or [[Dragon]]s are called '''Scales'''. Some aquatic creatures may too have the common '''Raw hide''' skin (an example is the [[Whale]]) "Spine" (The spikes, not the bone) can be had from Echidnas or hedgehogs.  These also have no use..
* Most mundane creatures have raw hide, which displays in-game as '''skin'''. This is the only type that can be tanned into leather.
 
* Insectoids creatures have '''Chitin'''.
 
* Reptilian creatures and fish generally have '''Scales'''.
 
  
Skins are stored in a refuse stockpile (both fresh and rotten).
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Skins are stored in a refuse stockpile (both fresh and rotten)
  
 
== Skin uses ==
 
== Skin uses ==
Raw skin can be processed at a [[Tanner's shop]] by a dwarf with the [[Tanning]] labor enabled in order to produce [[leather]]. If skins are not tanned automatically, try using your [[manager]] to manually queue "Tan a Hide" jobs. Scales and chitin cannot be tanned.
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Skins can be tanned. Tanning a skin yields 1 tanned hide. You can't tan '''Scales''', '''Chitin''', or '''Feathers'''{{version|0.31.25}}. The process of tanning raw hides is done at the [[Tanner's shop]]. It requires a dwarf with the [[Tanning]] labor enabled.
  
 
== Leather ==
 
== Leather ==
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[[ru:DF2012:Skin]]
 
[[ru:DF2012:Skin]]
{{Category|Body parts}}
 

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