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Difference between revisions of "v0.34:Night creature"

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Each type of night creature is depicted in the game as either a ñ or Ñ of a different color. The currently existing night creatures are the following:
 
Each type of night creature is depicted in the game as either a ñ or Ñ of a different color. The currently existing night creatures are the following:
  
* [[Night troll]]s, which abduct certain civilized creatures of the opposite gender, transform them into a spouse, and mate with them. They are represented by a dark green Ñ.
+
* {{Tile|Ñ|2:0}} [[Night troll]]s, which abduct certain civilized creatures of the opposite gender, transform them into a spouse, and mate with them.
* [[Bogeyman|Bogeymen]], which ambush lone travelers at night, chasing them relentlessly until the victim can retreat indoors or manages to survive until daylight. They are represented by a dark grey ñ.
+
* {{Tile|ñ|0:1}} [[Bogeyman|Bogeymen]], which ambush lone travelers at night, chasing them relentlessly until the victim can retreat indoors or manages to survive until daylight.
* [[Ghost]]s, the restless spirits of the dead that weren't properly memorized. Depending on circumstances, they have various ways to interact with the living. They are represented by a white Ñ.
+
* {{Tile|Ñ|7:1}} [[Ghost]]s, the restless spirits of the dead that weren't properly memorized. Depending on circumstances, they have various ways to interact with the living.
 
+
* {{Tile|Ñ|3:0}} [[Undead|Animated dead]] are the walking corpses and corpse parts that arise in evil regions, or under the thrall of a necromancer or mummy. They flash between theit night creature tile and their basic creature tile.
* [[Undead|Animated dead]] are the walking corpses and corpse parts that arise in evil regions, or under the thrall of a necromancer or mummy. They are represented by a dark cyan Ñ that slowly flashes over their basic creature tile.
+
** Thralls/Husk/etc created by Evil Weather in evil biomes.
* Thralls/Husk/etc created by Evil Weather in evil biomes.
+
* {{Tile|Ñ|5:1}} [[Necromancer]]s are historical figures that have found secrets of life and death, becoming immortal and gaining the ability to animate the dead.
* [[Necromancer]]s are historical figures that have found secrets of life and death, becoming immortal and gaining the ability to animate the dead. They are represented by a light magenta Ñ.
+
* {{Tile|Ñ|6:1}} [[Mummy|Disturbed dead]] are the dead rulers of civilizations, interred in [[tomb]]s. They will arise if disturbed and lay curses on the trespasser.
* [[Mummy|Disturbed dead]] are the dead rulers of civilizations, interred in [[tomb]]s. They will arise if disturbed and lay curses on the trespasser. They are represented by a yellow Ñ.
+
* {{Tile|Ñ|6:0}} [[Werebeast]]s are people cursed by the gods for profaning their temple, or those to whom they transferred that curse. At the full moon, they will transform into a ravenous monster.
* [[Werebeast]]s are people cursed by the gods for profaning their temple, or those to whom they transferred that curse. At the full moon, they will transform into a ravenous monster. They are represented by a brown Ñ.
+
* {{Tile|Ñ|4:0}} [[Vampire]]s are undead blood drinkers that can pass for living., moving on when suspicion on them grows too much. Occasionally they might start immortality cults instead, and might make a bid to seize power over a whole civilization.
* [[Vampire]]s are undead blood drinkers that can pass for living., moving on when suspicion on them grows too much. Occasionally they might start immortality cults instead, and might make a bid to seize power over a whole civilization. Exposed vampires are represented by a dark red Ñ.
 
  
 
In addition to the existing night creatures, and plans to expand them, [[Dwarf Fortress Talk]] #14 reveals future plans for other types of night creatures, which are as follows:
 
In addition to the existing night creatures, and plans to expand them, [[Dwarf Fortress Talk]] #14 reveals future plans for other types of night creatures, which are as follows:
  
* Dark magenta night creatures will be stalkers, undead that arose from brutal killings and executions, taking on aspects related to their death.
+
* {{Tile|Ñ|5:0}} Stalkers, undead that arose from brutal killings and executions, taking on aspects related to their death.
* Light cyan night creatures will be intelligent undead - undead creatures that do not fit into the other categories of undead.
+
* {{Tile|Ñ|3:1}} Intelligent undead - undead creatures that do not fit into the other categories of undead.
* Light red night creatures will be constructed creatures. These are creatures like Frankenstein's monster, with mismatched limbs, sutures, and grafted weapons.
+
* {{Tile|Ñ|4:1}} Constructed creatures. These are creatures like Frankenstein's monster, with mismatched limbs, sutures, and grafted weapons.
* Light grey night creatures will be animated furniture, to be found in certain haunted houses, making sounds, moving about, and attacking the unwitting soul entering them. Their Ñ is supposed to be flashing over their basic furniture tile.
+
* {{Tile|Ñ|7:0}} Animated furniture, to be found in certain haunted houses, making sounds, moving about, and attacking the unwitting soul entering them. Their night creature tile will flash over their basic furniture tile.
* Light green night creatures will be various sorts of evil beasts, such as evil rotten cabybaras or evil animated trees.
+
* {{Tile|Ñ|2:1}} Various sorts of evil beasts, such as evil rotten cabybaras or evil animated trees.
* Dark blue night creatures will be monsters of the sea, including aquatic hags and trolls such as Grendel.
+
* {{Tile|Ñ|1:0}} Monsters of the sea, including aquatic hags and trolls such as Grendel.
* Light blue night creatures will be cursed people of the sea, such as undead pirates or seafarers.
+
* {{Tile|Ñ|1:1}} Cursed people of the sea, such as undead pirates or seafarers.
  
 
{{Creatures}}
 
{{Creatures}}
 
[[Category:Stub]]
 
[[Category:Stub]]

Revision as of 18:58, 24 February 2012

This article is about an older version of DF.
Now you will know why you fear the night.

Introduced in v0.31.17, and further expanded in v.34.01, Night creatures are a class of hostile creatures. Many of them are generated procedurally, whether as a full creature, through an interaction changing a normal creature, or a mixture of both. Due to their larger exposure, night trolls are generally called night creatures on the forums.

Each type of night creature is depicted in the game as either a ñ or Ñ of a different color. The currently existing night creatures are the following:

  • Ñ Night trolls, which abduct certain civilized creatures of the opposite gender, transform them into a spouse, and mate with them.
  • ñ Bogeymen, which ambush lone travelers at night, chasing them relentlessly until the victim can retreat indoors or manages to survive until daylight.
  • Ñ Ghosts, the restless spirits of the dead that weren't properly memorized. Depending on circumstances, they have various ways to interact with the living.
  • Ñ Animated dead are the walking corpses and corpse parts that arise in evil regions, or under the thrall of a necromancer or mummy. They flash between theit night creature tile and their basic creature tile.
    • Thralls/Husk/etc created by Evil Weather in evil biomes.
  • Ñ Necromancers are historical figures that have found secrets of life and death, becoming immortal and gaining the ability to animate the dead.
  • Ñ Disturbed dead are the dead rulers of civilizations, interred in tombs. They will arise if disturbed and lay curses on the trespasser.
  • Ñ Werebeasts are people cursed by the gods for profaning their temple, or those to whom they transferred that curse. At the full moon, they will transform into a ravenous monster.
  • Ñ Vampires are undead blood drinkers that can pass for living., moving on when suspicion on them grows too much. Occasionally they might start immortality cults instead, and might make a bid to seize power over a whole civilization.

In addition to the existing night creatures, and plans to expand them, Dwarf Fortress Talk #14 reveals future plans for other types of night creatures, which are as follows:

  • Ñ Stalkers, undead that arose from brutal killings and executions, taking on aspects related to their death.
  • Ñ Intelligent undead - undead creatures that do not fit into the other categories of undead.
  • Ñ Constructed creatures. These are creatures like Frankenstein's monster, with mismatched limbs, sutures, and grafted weapons.
  • Ñ Animated furniture, to be found in certain haunted houses, making sounds, moving about, and attacking the unwitting soul entering them. Their night creature tile will flash over their basic furniture tile.
  • Ñ Various sorts of evil beasts, such as evil rotten cabybaras or evil animated trees.
  • Ñ Monsters of the sea, including aquatic hags and trolls such as Grendel.
  • Ñ Cursed people of the sea, such as undead pirates or seafarers.
Races
DwarfElfGoblinHumanKobold
Subterranean
animal people
Birds
Albatross (man, giant) • Barn owl (man, giant) • Bushtit (man, giant) • Cassowary (man, giant) • Cockatiel (man, giant) • Crow (man, giant) • Eagle (man, giant) • Emu (man, giant) • Great horned owl (man, giant) • Grey parrot (man, giant) • Hornbill (man, giant) • Kakapo (man, giant) • Kea (man, giant) • Kestrel (man, giant) • Kiwi (man, giant) • Loon (man, giant) • Lorikeet (man, giant) • Magpie (man, giant) • Masked lovebird (man, giant) • Osprey (man, giant) • Ostrich (man, giant) • Parakeet (man, giant) • Peach-faced lovebird (man, giant) • Penguin (little, emperor, man, giant) • Peregrine falcon (man, giant) • Puffin (man, giant) • Raven (man, giant) • Snowy owl (man, giant) • Sparrow (man, giant) • Swan (man, giant) • White stork (man, giant) • Wren (man, giant)
Bugs
Bark scorpion (man, giant) • Brown recluse spider (man, giant) • Damselfly (man, giant) • Grasshopper (man, giant) • Jumping spider (man, giant) • Louse (man, giant) • Mantis (man, giant) • Moon snail (man, giant) • Mosquito (man, giant) • Moth (man, giant) • Slug (man, giant) • Snail (man, giant) • Thrips (man, giant) • Tick (man, giant)
Desert
Desert tortoise (man, giant) • Gila monster (man, giant) • Leopard gecko (man, giant)
Domestic
AlpacaBlue peafowlCatCavyChickenCowDogDonkeyDuckGoatGooseGuineafowlHorseLlamaMulePigRabbitReindeerSheepTurkeyWater buffaloYak
Mountain
Ocean
AngelsharkBasking sharkBlacktip reef sharkBlue sharkBluefin tunaBluefishBull sharkCodCoelacanthCommon skateConger eelCrab (man, giant) • Cuttlefish (man, giant) • Elephant seal (man, giant) • Frill sharkGiant grouperGreat barracudaGreat white sharkHalibutHammerhead sharkHarp seal (man, giant) • Horseshoe crab (man, giant) • Leopard seal (man, giant) • Longfin mako sharkManta rayMarlinMilkfishNarwhal (man, giant) • Nautilus (man, giant) • Nurse sharkOcean sunfishOctopus (man, giant) • OpahOrca (man, giant) • Sea lampreyShortfin mako sharkSperm whale (man, giant) • Spiny dogfishSponge (man, giant) • Spotted wobbegong • Squid (man, giant) • StingraySturgeonSwordfishTiger sharkWalrusWhale sharkWhitetip reef shark
River/Lake
Axolotl (man, giant) • Beaver (man, giant) • CarpHippo • Leech (man, giant) • Longnose garMink (man, giant) • Otter (river, sea, man, giant) • PikePlatypus (man, giant) • Pond turtle (man, giant) • Snapping turtle (common, alligator, man, giant) • Tigerfish
Temperate
Adder (man, giant) • AlligatorBadger (man, giant) • Black bearBobcat (man, giant) • BuzzardCapybara (man, giant) • Coati (man, giant) • Copperhead snake (man, giant) • CougarCoyote (man, giant) • DeerDingo (man, giant) • Echidna (man, giant) • FoxGray langur (man, giant) • Green tree frog (man, giant) • Grizzly bearGroundhogHare (man, giant) • Ibex (man, giant) • Kangaroo (man, giant) • Kingsnake (man, giant) • Koala (man, giant) • Moose (man, giant) • Opossum (man, giant) • Panda (man, giant) • Porcupine (man, giant) • RaccoonRattlesnake (man, giant) • Red panda (man, giant) • Rhesus macaqueSkunk (man, giant) • Weasel (man, giant) • Wild boar (man, giant) • WolfWombat (man, giant)
Tropical
Aardvark (man, giant) • Anaconda (man, giant) • Armadillo (man, giant) • Aye-aye (man, giant) • BilouBlack mamba (man, giant) • Black-crested gibbonBlack-handed gibbonBonoboBushmaster (man, giant) • Capuchin (man, giant) • Cheetah (giant) • ChimpanzeeElephantGazelleGiant desert scorpionGiant tortoise (man, giant) • GiraffeGorillaGray gibbonHoney badgerHyena (man, giant) • Impala (man, giant) • Jackal (man, giant) • Jaguar (giant) • King cobra (man, giant) • Leopard (giant) • Lion (giant) • Lion tamarin (man, giant) • MandrillMongoose (man, giant) • Monitor lizard (man, giant) • Ocelot (man, giant) • One-humped camelOrangutanPangolin (man, giant) • Pileated gibbonPython (man, giant) • RhinocerosSaltwater crocodileSiamangSilvery gibbonSloth (man, giant) • Sloth bear (man, giant) • Spider monkey (man, giant) • Tapir (man, giant) • Tiger (giant, man) • Two-humped camelVultureWarthogWhite-browed gibbonWhite-handed gibbon
Tundra
ElkLynx (man, giant) • MuskoxPolar bearStoat (man, giant)
Subterranean
Mammals
Flying squirrel (man, giant) • Hamster (man, giant) • Hedgehog (man, giant)
Miscellaneous
Semi-Megabeasts
Megabeasts
Nonexistent