Difference between revisions of "v0.34:Cloth"

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(Importing content from v0.31 (108/614))
 
Line 6: Line 6:
 
* [[phantom spider]] silk, found in evil forests
 
* [[phantom spider]] silk, found in evil forests
 
* [[giant cave spider]] silk, found near giant cave spiders
 
* [[giant cave spider]] silk, found near giant cave spiders
 +
* [[brown recluse spider]] silk, from brown recluses
 
* [[rope reed]] thread, found/grown above ground
 
* [[rope reed]] thread, found/grown above ground
 
* [[pig tail]] thread, found/grown underground
 
* [[pig tail]] thread, found/grown underground

Revision as of 21:07, 26 February 2012

This article is about an older version of DF.

Cloth is made at Loom from threads of plant fiber, yarn/hair, silk or adamantine:

Cloth is woven from thread. Silk is gathered as thread, but a Farmer's workshop is necessary to Process plant fiber and Spin yarn/hair into their thread forms.

Elves bring large amounts of rope reed cloth when they arrive for trading in the spring.

One newly made piece of cloth is worth 10000 'cloth units' and a thread is worth 15000 units of thread, according to the hospital.

Cloth can be fashioned into clothing or bags at a Clothier's shop, or made into crafts at a craftsdwarf's workshop. Empty bags and quivers, cloth crafts and clothing can be decorated with cloth at a craftsdwarf's workshop.

Cloth can be dyed at a dyer's shop.

  • Note: While other metals can be made into cloth, the same as Adamantine, the cloth cannot further be worked without new reactions.