v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.31:Tundra

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
 
{{av}} {{quality|Fine|07:54, 31 May 2010 (UTC)}}
 
{{av}} {{quality|Fine|07:54, 31 May 2010 (UTC)}}
 
[[Image:Tundra.png‎|thumb|right|Some elks wandering through a desolate tundra.]]
 
[[Image:Tundra.png‎|thumb|right|Some elks wandering through a desolate tundra.]]
'''Tundra''' is a [[Climate#Freezing|very cold]] and mostly flat biome.  
+
'''Tundra''' is a {{L|Climate#Freezing|very cold}} and mostly flat biome.  
  
Tundras are essentially a freezing [[grassland]], with no above ground flora of any kind, and no above ground water sources. Unlike glaciers, they do not have a layer of ice. Rivers and other waterways do not exist in tundras, and will in fact stop immediately on the border of the tundra. [[Lake]]s and [[ocean]]s in the same climatic region will be frozen over and exist as a [[glacier]]. All of these water features may be frozen year-round.
+
Tundras are essentially a freezing {{L|grassland}}, with no above ground flora of any kind, and no above ground water sources. Unlike glaciers, they do not have a layer of ice. Rivers and other waterways do not exist in tundras, and will in fact stop immediately on the border of the tundra. {{L|Lake}}s and {{L|ocean}}s in the same climatic region will be frozen over and exist as a {{L|glacier}}. All of these water features may be frozen year-round.
  
 
== Fortress construction ==
 
== Fortress construction ==
  
If you plan to start a fortress on a tundra, find a [[cavern]] as soon as possible for wood and water. Players are advised to empty their wagons and move all their goods and population underground as soon as possible, because some tundras are cold enough for your dwarves to freeze to death quickly. Likewise, trade depots should also be built underground, and a tunnel to the edge of the map should be made with a road leading to the absolute edge (must be above ground) and continuing underground to the depot, to encourage merchants to use it and to protect them from said cold.
+
If you plan to start a fortress on a tundra, find a {{L|cavern}} as soon as possible for wood and water. Players are advised to empty their wagons and move all their goods and population underground as soon as possible, because some tundras are cold enough for your dwarves to freeze to death quickly. Likewise, trade depots should also be built underground, and a tunnel to the edge of the map should be made with a road leading to the absolute edge (must be above ground) and continuing underground to the depot, to encourage merchants to use it and to protect them from said cold.
  
[[Caverns]] are vital, as they are the only source of wood apart from trading. They also give easy access to water, which you would otherwise need to melt [[ice]] for.
+
{{L|Caverns}} are vital, as they are the only source of wood apart from trading. They also give easy access to water, which you would otherwise need to melt {{L|ice}} for.
  
 
== Wildlife ==
 
== Wildlife ==
Line 15: Line 15:
 
'''Appearing in neutral tundras:'''
 
'''Appearing in neutral tundras:'''
  
* [[Elk]]
+
* {{L|Elk}}
* [[Muskox]]
+
* {{L|Muskox}}
* [[Polar bear]]
+
* {{L|Polar bear}}
* [[Reindeer]]
+
* {{L|Reindeer}}
* [[Yeti]]
+
* {{L|Yeti}}
  
 
'''Also appearing in evil tundras:'''
 
'''Also appearing in evil tundras:'''
  
* [[Blizzard man]]
+
* {{L|Blizzard man}}
* [[Ice wolf]]
+
* {{L|Ice wolf}}
* [[Werewolf]]
+
* {{L|Werewolf}}
  
 
{{Expand Topic}}
 
{{Expand Topic}}
  
 
{{World|Biomes}}
 
{{World|Biomes}}

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page: